C#解壓縮文件實現
在網上看到了用c#的Compression類來對文件進行壓縮和解壓縮的代碼,其源碼都是直接把文件直接讀到內存中,這樣如果文件過大就會造成內存溢出,或者突然占用很大的內存空間,下面的代碼對此進行了修改,逐步讀取文件到內存中,每次讀取1024*64個字節。
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.IO.Compression; namespace ZipOrDeCompressHelper { public static class Zip { #region 壓縮、解壓縮文件 /// <summary> /// 壓縮文件 /// </summary> /// <param name="sourceFile"></param> /// <param name="destinationFile"></param> public static void CompressFile(string sourceFile, string destinationFile) { if (!File.Exists(sourceFile)) throw new FileNotFoundException(); using (FileStream sourceStream = new FileStream(sourceFile, FileMode.Open, FileAccess.Read, FileShare.Read)) { //if (checkCount != buffer.Length) throw new ApplicationException(); using (FileStream destinationStream = new FileStream(destinationFile, FileMode.OpenOrCreate, FileAccess.Write)) { using (GZipStream compressStream = new GZipStream(destinationStream, CompressionMode.Compress)) { byte[] buffer = new byte[1024 * 64]; int checkCount = 0; while ((checkCount = sourceStream.Read(buffer, 0, buffer.Length)) >= buffer.Length) { compressStream.Write(buffer, 0, buffer.Length); } compressStream.Write(buffer, 0, checkCount); } } } } /// <summary> /// 解壓縮文件 /// </summary> /// <param name="sourceFile"></param> /// <param name="destinationFile"></param> public static void DeCompressFile(string sourceFile, string destinationFile) { if (!File.Exists(sourceFile)) throw new FileNotFoundException(); using(FileStream sourceStream=new FileStream(sourceFile,FileMode.Open)) { byte[] quartetBuffer = new byte[4]; const int bufferLength = 1024 * 64; /*壓縮文件的流的最后四個字節保存的是文件未壓縮前的長度信息, * 把該字節數組轉換成int型,可獲取文件長度。 * int position = (int)sourceStream.Length - 4; sourceStream.Position = position; sourceStream.Read(quartetBuffer, 0, 4); sourceStream.Position = 0; int checkLength = BitConverter.ToInt32(quartetBuffer, 0);*/ byte[] buffer = new byte[1024*64]; using (GZipStream decompressedStream = new GZipStream(sourceStream, CompressionMode.Decompress, true)) { using (FileStream destinationStream = new FileStream(destinationFile, FileMode.Create)) { int total = 0; int bytesRead = 0; while ((bytesRead = decompressedStream.Read(buffer, 0, bufferLength)) >= bufferLength) { destinationStream.Write(buffer, 0, bufferLength); } destinationStream.Write(buffer,0,bytesRead); destinationStream.Flush(); } } } } #endregion } }
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