java版坦克大戰游戲源碼

uyu 9年前發布 | 11K 次閱讀 Java 游戲

package tankwar;

import java.awt.Color; import java.awt.Font; import java.awt.Graphics; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.io.File; import java.io.FileInputStream; import java.util.ArrayList; import java.util.Random;

import javax.swing.BorderFactory; import javax.swing.ImageIcon; import javax.swing.JFrame; import javax.swing.JPanel;

import tankwar.Tank.Direction; import barrier.EnemyBorn; import barrier.Gold; import barrier.Home; import barrier.Iron; import barrier.SelfBorn; import barrier.Wall;

public class TankWar implements KeyListener { static boolean TIMEOUT = false; private JFrame f; private JPanel gamePanel; private PanelShow messgePanel; private myPanel p; private Tank myTank; public static final int AREA_WIDTH = 830; public static final int AREA_HEIGHT = 800; private ArrayList<Missle> missles = new ArrayList<Missle>(); private ArrayList<Tank> allTanks = new ArrayList<Tank>(); private ArrayList<Boom> booms = new ArrayList<Boom>(); private ArrayList<Wall> walls = new ArrayList<Wall>(); private ArrayList<Iron> irons = new ArrayList<Iron>(); private ArrayList<Gold> golds = new ArrayList<Gold>(); private ArrayList<Item> items = new ArrayList<Item>(); private ArrayList<EnemyBorn> enemyBorns = new ArrayList<EnemyBorn>(); private SelfBorn selfBorn; private Home home; private Tank enemyTank; private Random r; private ImageIcon backGround; private final String map; private int tankMax; private boolean over = false; private static int selfMax = 3; private boolean win; private boolean flash = false; private TankWar tw = this; static int SCORE = 0;

private final JFrame mainF;
private int style;

public TankWar(String map, int tankMax, JFrame mainF, int style)
        throws Exception {
    this.map = map;
    this.tankMax = tankMax;
    this.mainF = mainF;
    this.style = style;
    init();
}

private void init() {
    f = new JFrame("坦克大戰 V3.0");
    gamePanel = new JPanel(null);
    p = new myPanel();
    p.setBackground(Color.WHITE);
    r = new Random();
    messgePanel = new PanelShow();
    initMap(new File("map/" + map));

    try {
        myTank = new Tank(selfBorn.getX(), selfBorn.getY(), true, allTanks,
                walls, irons, golds, missles, home, booms, style);
    } catch (Exception e1) {
    }
    myTank.setDir(Direction.U);

    allTanks.add(myTank);
    addTank();
    try {
        backGround = new ImageIcon(
                TankWar.class.getResource("/pic/whiteback.jpg"));
    } catch (Exception e) {
    }

    p.setBorder(BorderFactory.createEtchedBorder(Color.BLACK, Color.WHITE));
    p.setSize(AREA_WIDTH, AREA_HEIGHT);
    messgePanel.setBounds(AREA_WIDTH, 0, 200, AREA_HEIGHT);
    gamePanel.add(messgePanel);
    gamePanel.add(p);
    f.add(gamePanel);
    f.setBounds(0, 0, AREA_WIDTH + 200, AREA_HEIGHT);
    f.setDefaultCloseOperation(3);
    f.setResizable(true);
    f.setFocusable(true);
    f.addKeyListener(this);
    f.setVisible(true);

    new Thread(new Runnable() {
        public void run() {
            while (!over) {
                if (!myTank.isLive()) {
                    selfMax--;
                    if (selfMax < 0) {
                        f.removeKeyListener(tw);
                        over = true;
                        win = false;
                        break;
                    } else {
                        myTank.setLevel(1);
                        myTank.setX(selfBorn.getX());
                        myTank.setY(selfBorn.getY());
                        myTank.setDir(Direction.U);
                        myTank.setHp(50);
                        myTank.setLive(true);
                    }
                }
                if (tankMax <= 0 && allTanks.size() == 1) {
                    f.removeKeyListener(tw);
                    over = true;
                    win = true;
                }
                if (!home.isLive()) {
                    f.removeKeyListener(tw);
                    over = true;
                    win = false;
                }
                p.repaint();
                myTank.move();
                for (int i = 1; i < allTanks.size(); i++) {
                    allTanks.get(i).move();
                    allTanks.get(i).setNoFire(myTank.getNoFire() + 1);
                    // if(allTanks.get(i).getX()%5==0&&allTanks.get(i).getY()%5==0)
                    aI(allTanks.get(i));
                }
                if (allTanks.size() <= enemyBorns.size() + 1)
                    addTank();
                myTank.setNoFire(myTank.getNoFire() + 1);
                messgePanel.setEnemyCount(tankMax);
                messgePanel.setSelfCount(selfMax);
                messgePanel.setScore(SCORE);
                if (SCORE % 500 == 0) {
                    SCORE += 100;
                    Item item = new Item(allTanks, booms, irons, home);
                    items.add(item);
                    item.start();
                }
                try {
                    Thread.sleep(30);
                } catch (InterruptedException e) {
                }
            }

            over();
        }

    }).start();

}

private class myPanel extends JPanel {
    /**
     * 
     */
    private static final long serialVersionUID = 4408440723797225328L;

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.drawImage(backGround.getImage(), 0, 0, null);
        for (int j = 0; j < walls.size(); j++) {
            walls.get(j).draw(g);
        }
        for (int j = 0; j < irons.size(); j++) {
            irons.get(j).draw(g);
        }
        for (int j = 0; j < golds.size(); j++) {
            golds.get(j).draw(g);
        }
        for (int j = 0; j < enemyBorns.size(); j++) {
            enemyBorns.get(j).draw(g);
        }
        home.draw(g);
        selfBorn.draw(g);

        for (int j = 0; j < allTanks.size(); j++) {
            allTanks.get(j).drawTank(g);
        }
        for (int j = 0; j < irons.size(); j++) {
            irons.get(j).draw(g);
        }

        for (int i = 0; i < missles.size(); i++) {
            missles.get(i).drawMissle(g);
            if (!missles.get(i).isLive())
                missles.remove(i);
        }
        for (int i = 0; i < booms.size(); i++) {
            if (booms.get(i).isLive())
                booms.get(i).drawBoom(g);
            else
                booms.remove(i);
        }
        for (int j = 0; j < items.size(); j++) {
            if (!items.get(j).isLive()) {
                items.remove(j);
                continue;
            }
            items.get(j).draw(g);
        }
        if (over)
            drawOver(g);
        messgePanel.repaint();
    }
}

@Override
public void keyTyped(KeyEvent e) {
    // TODO Auto-generated method stub

}

@Override
public void keyPressed(KeyEvent e) {
    if (over) {
        if (e.getKeyCode() == KeyEvent.VK_F1) {
            over = false;
            missles.clear();
            allTanks.clear();
            booms.clear();
            walls.clear();
            irons.clear();
            golds.clear();
            enemyBorns.clear();
            try {
                init();
            } catch (Exception e1) {
            }
        } else {
            f.setVisible(false);
            mainF.setSize(800, 800);
            mainF.setVisible(true);
        }
    } else if (e.getKeyCode() == KeyEvent.VK_SPACE) {
        myTank.fire();
    } else {
        myTank.keyPress(e);
    }
}

@Override
public void keyReleased(KeyEvent e) {

    myTank.keyReleased(e);
}

public void aI(Tank tank) {
    if (TIMEOUT) {
        tank.setUp(false);
        tank.setLeft(false);
        tank.setDown(false);
        tank.setRight(false);
        return;
    }

    if (r.nextInt(40) == 0)
        tank.fire();
    if (r.nextInt(10) == 0) {
        if (tank.getX() >= myTank.getX()
                && tank.getX() <= myTank.getX() + Tank.SIZE
                && tank.getY() > myTank.getY()) {
            tank.setUp(true);
            tank.setLeft(false);
            tank.setDown(false);
            tank.setRight(false);
            tank.setDir(Direction.U);
            return;
        } else if (tank.getX() >= myTank.getX()
                && tank.getX() <= myTank.getX() + Tank.SIZE
                && tank.getY() < myTank.getY()) {
            tank.setUp(false);
            tank.setLeft(false);
            tank.setDown(true);
            tank.setRight(false);
            tank.setDir(Direction.D);
            return;
        }

        else if (tank.getX() > myTank.getX()
                && tank.getY() >= myTank.getY()
                && tank.getY() <= myTank.getY() + Tank.SIZE) {
            tank.setUp(false);
            tank.setLeft(true);
            tank.setDown(false);
            tank.setRight(false);
            tank.setDir(Direction.L);
            return;
        } else if (tank.getX() < myTank.getX()
                && tank.getY() >= myTank.getY()
                && tank.getY() <= myTank.getY() + Tank.SIZE) {
            tank.setUp(false);
            tank.setLeft(false);
            tank.setDown(false);
            tank.setRight(true);
            tank.setDir(Direction.R);
            return;
        }
    }
    if (tank.getX() <= 0) {
        tank.setUp(false);
        tank.setLeft(false);
        tank.setDown(false);
        tank.setRight(true);
        tank.setDir(Direction.R);
    }
    if (tank.getY() <= 0) {
        tank.setUp(false);
        tank.setLeft(false);
        tank.setDown(true);
        tank.setRight(false);
        tank.setDir(Direction.D);
    }
    if (tank.getX() >= AREA_WIDTH - Tank.SIZE) {
        tank.setUp(false);
        tank.setLeft(true);
        tank.setDown(false);
        tank.setRight(false);
        tank.setDir(Direction.L);
    }
    if (tank.getY() >= AREA_HEIGHT - Tank.SIZE) {
        tank.setUp(true);
        tank.setLeft(false);
        tank.setDown(false);
        tank.setRight(false);
        tank.setDir(Direction.U);
    } else if (r.nextInt(300) == 1) {
        tank.setUp(true);
        tank.setLeft(false);
        tank.setDown(false);
        tank.setRight(false);
        tank.setDir(Direction.U);
    }

    else if (r.nextInt(300) == 2) {
        tank.setUp(false);
        tank.setLeft(true);
        tank.setDown(false);
        tank.setRight(false);
        tank.setDir(Direction.L);
    } else if (r.nextInt(300) == 3) {
        tank.setUp(false);
        tank.setLeft(false);
        tank.setDown(true);
        tank.setRight(false);
        tank.setDir(Direction.D);
    } else if (r.nextInt(300) == 4) {
        tank.setUp(false);
        tank.setLeft(false);
        tank.setDown(false);
        tank.setRight(true);
        tank.setDir(Direction.R);
    }
}

public void initMap(File file) {
    try {
        FileInputStream read = new FileInputStream(file);
        for (int i = 0; i < AREA_HEIGHT / 50; i++) {
            for (int j = 0; j < AREA_WIDTH / 50; j++) {
                switch (read.read()) {
                case 1:
                    walls.add(new Wall(j * 50, i * 50));
                    break;
                case 2:
                    irons.add(new Iron(j * 50, i * 50));
                    break;
                case 3:
                    golds.add(new Gold(j * 50, i * 50));
                    break;
                case 4:
                    selfBorn = new SelfBorn(j * 50, i * 50);
                    break;
                case 5:
                    enemyBorns.add(new EnemyBorn(j * 50, i * 50));
                    break;
                case 6:
                    home = new Home(j * 50, i * 50);
                    break;
                }
            }
        }
        read.close();
    } catch (Exception e) {
    }
    ;
}

public void addTank() {
    if (tankMax <= 0)
        return;
    for (int i = allTanks.size(); i < enemyBorns.size() + 1; i++) {
        try {
            int temp = r.nextInt(enemyBorns.size());
            enemyTank = new Tank(enemyBorns.get(temp).getX(), enemyBorns
                    .get(temp).getY(), false, allTanks, walls, irons,
                    golds, missles, home, booms, r.nextInt(3) + 1);
        } catch (Exception e) {
            e.printStackTrace();
        }
        enemyTank.setDir(Direction.D);
        enemyTank.setDown(true);
        allTanks.add(enemyTank);
        tankMax--;
        if (tankMax <= 0)
            return;
    }
}

public static void addMyTankLives() {
    selfMax++;
}

private void over() {

    for (int i = 0; i < AREA_HEIGHT / 50; i++) {
        for (int j = 0; j < AREA_WIDTH / 50; j++) {
            irons.add(new Iron(j * 50, i * 50));
            p.repaint();
            try {
                Thread.sleep(5);
            } catch (InterruptedException e) {
            }
        }
    }
    while (true) {
        flash = !flash;
        p.repaint();
        try {
            Thread.sleep(1000);
        } catch (InterruptedException e) {
        }
        f.addKeyListener(this);
    }
}

private void drawOver(Graphics g) {
    p.repaint();
    g.setColor(Color.red);
    g.setFont(new Font("Arial", 1, 100));
    g.drawString("GAME OVER", 100, 200);
    g.setFont(new Font("Arial", 2, 50));
    if (win)
        g.drawString("Congratulation!  You Win!", 100, 400);
    else
        g.drawString("So Sorry,  You Lose!", 100, 400);
    if (flash) {
        g.setFont(new Font("Arial", 2, 30));
        g.setColor(Color.BLACK);
        g.drawString("Press F1 to try again...,", 150, 500);
        g.drawString("Press the other Key to Return the Title...,", 150,
                600);
    }
}

} </pre>

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