iOS簡單的音樂播放 聲音播放
簡單的音樂播放 導入AVFoundation.framework
- (void)viewDidLoad { [super viewDidLoad];//路徑 NSString* path = [[NSBundle mainBundle] pathForResource:@"xiguan" ofType:@"mp3"]; //路徑->url NSURL* url = [NSURL fileURLWithPath:path]; _player = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:nil]; //準備播放 [_player prepareToPlay]; //支持變速 _player.enableRate = YES; //峰值 平均值 _player.meteringEnabled = YES;
}
//進度
- (IBAction)proSlider:(id)sender{ //當前時間=總時間slider.value; float currentTime = _player.duration _proSlider.value; [_player setCurrentTime:currentTime]; } //聲道
- (IBAction)panSlider:(id)sender{ _player.pan = _panSlider.value; } //速度
- (IBAction)speedSlider:(id)sender{ _player.rate = _speedSlider.value; } //聲音
- (IBAction)volSlier:(id)sender{ _player.volume = _volSlider.value; }
(void)play:(id)sender{ [_player play]; //播放時候開啟定時器 _timer = [NSTimer scheduledTimerWithTimeInterval:1/60.0 target:self selector:@selector(refresh) userInfo:nil repeats:YES]; }
(void)pause:(id)sender{ [_player pause]; //暫定的時候定時器失效 [_timer invalidate]; }
(void)refresh{ //當前時間/總時間 float pro = _player.currentTime / _player.duration; [_proSlider setValue:pro animated:YES];
//刷新峰值平均值 [_player updateMeters]; float peak = ([_player peakPowerForChannel:0] + 50) / 50; float ave = ([_player averagePowerForChannel:0] + 50) / 50; [_proV setProgress:peak animated:YES]; [_proV2 setProgress:ave animated:YES]; }
/////播放系統聲音
SystemSoundID myAlertSound;
NSURL url = [NSURL URLWithString:@"/System/Library/Audio/UISounds/alarm.caf"];
/
low_power.caf alarm.caf SentMessage.caf
*/
AudioServicesCreateSystemSoundID((__bridge CFURLRef)(url), &myAlertSound);
AudioServicesPlaySystemSound(myAlertSound);</pre>