java掃雷游戲代碼

jopen 9年前發布 | 10K 次閱讀 Java

CleanMine.java

    import java.awt.BorderLayout;
import java.awt.Dimension;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;

import javax.swing.ButtonGroup;  
import javax.swing.JButton;  
import javax.swing.JFrame;  
import javax.swing.JLabel;  
import javax.swing.JMenu;  
import javax.swing.JMenuBar;  
import javax.swing.JMenuItem;  
import javax.swing.JOptionPane;  
import javax.swing.JPanel;  
import javax.swing.JRadioButtonMenuItem;  

public class CleanMine extends JFrame implements ActionListener{  
    public static int result,showNumb;//result表示標記是雷的個數,而showNumb表示點開的個數  
    private boolean isFirst = true;//設置必須點擊新游戲才能開始游戲  
    private JLabel jlbtime,jlbremain;  
    public static JLabel time;//時間  
    public static JLabel remainMine;//剩余雷的個數  
    private JButton start;  
    private JPanel jpane;  
    public static int row,col,mineNumber;//雷的排列,行和列,以及雷的總個數  
    private Dimension dim;  
    private JRadioButtonMenuItem[] difficult;//菜單項  

    public CleanMine(){  
        super("掃雷");  
        dim=this.getToolkit().getScreenSize();//獲取屏幕分辨率  
        this.setLocation(dim.width*2/5, dim.height/3);//設置位置,根據難易程度做出人性化變動  
        this.setDefaultCloseOperation(EXIT_ON_CLOSE);  
        addMenu();  
        jlbremain=new JLabel("剩余地雷:");  
        time=new JLabel("10");  
        remainMine=new JLabel("0");  
        jlbtime=new JLabel("耗時:");  
        start=new JButton("新游戲");  
        start.setActionCommand("new");  
        start.addActionListener(this);  
        JPanel p=new JPanel();  
        p.add(jlbremain);p.add(remainMine);p.add(start);p.add(jlbtime);p.add(time);  
        this.add(p,BorderLayout.NORTH);  
        this.row=9;this.col=9;this.mineNumber=10;  
        restart();  
    }  

    private void restart() {  
        if(jpane!=null){  
            this.remove(jpane);  
        }  
        jpane=new MinePanel(row,col,mineNumber,isFirst);  
        this.add(jpane,BorderLayout.CENTER);  
        this.remainMine.setText(mineNumber+"");  
        this.time.setText("0");  
        this.setSize(col*30, row*30+10);  
        this.setResizable(false);  

        this.setVisible(true);  
    }  

    public void addMenu(){  
        JMenuBar jbar=new JMenuBar();  
        this.setJMenuBar(jbar);  
        JMenu game = new JMenu("游戲");  
        JMenu help = new JMenu("幫助");  
        JMenuItem jitemexit=new JMenuItem("退出");  
        jitemexit.setActionCommand("exit");  
        ButtonGroup bgp=new ButtonGroup();  

        String[] difficults={"復雜","中等","簡單"};  
        difficult=new JRadioButtonMenuItem[difficults.length];  
        for(int i=difficults.length-1;i>=0;i--){  
            difficult[i]=new JRadioButtonMenuItem(difficults[i],true);  
            difficult[i].addActionListener(this);  
            bgp.add(difficult[i]);  
            game.add(difficult[i]);  
        }  
        game.addSeparator();jitemexit.addActionListener(this);game.add(jitemexit);  
        jbar.add(game);  
        JMenuItem jitemview=new JMenuItem("關于掃雷");  
        jitemview.setActionCommand("view");  
        jitemview.addActionListener(this);  
        help.add(jitemview);  
        jbar.add(help);  
    }  

    public static void main(String[] args){  
        new CleanMine();  
    }  

    public void actionPerformed(ActionEvent e) {  
        if(e.getActionCommand().equalsIgnoreCase("new")){  
            this.result=0;  
            this.showNumb=0;  
            this.isFirst=false;  
            restart();  
            return ;  
        }  
        if(e.getActionCommand().equals("簡單")){  
            this.row=9;this.col=9;this.mineNumber=10;  
            this.setLocation(dim.width*2/5, dim.height/3);  
            restart();  
            return ;  
        }  
        if(e.getActionCommand().equals("中等")){  
            this.row=16;this.col=16;this.mineNumber=40;  
            this.setLocation(dim.width*2/5, dim.height/5);  
            restart();  
            return ;  
        }  
        if(e.getActionCommand().equals("復雜")){  
            this.row=16;this.col=30;this.mineNumber=99;  
            this.setLocation(dim.width/7, dim.height/7);  
            restart();  
            return ;  
        }  
        if(e.getActionCommand().equalsIgnoreCase("exit")){  
            System.exit(0);  
        }  
        if(e.getActionCommand().equalsIgnoreCase("view")){  
            JOptionPane.showMessageDialog(this,"掃雷的規則:\n\t盡快找到雷區中的所有不是地雷的格子,而不許踩到地雷。" +  
                    "點開的數字是幾,\n則說明該數字旁邊的8個位置中有幾個雷,如果挖開的是地雷,則會輸掉游戲。");  
        }  
    }  

}  


MinePanel.java

[java] view plaincopyprint?

package xjj;  

import java.awt.Color;  
import java.awt.GridLayout;  
import java.awt.event.ActionEvent;  
import java.awt.event.ActionListener;  
import java.awt.event.MouseAdapter;  
import java.awt.event.MouseEvent;  

import javax.swing.JButton;  
import javax.swing.JOptionPane;  
import javax.swing.JPanel;  

public class MinePanel extends JPanel implements ActionListener{  
    private boolean isFirst;  
    private int row,col,mineNumber;  
    private JButton[][] mine;  
    private int[][] mark;  
    Thread t;  

    public MinePanel(int row,int col,int mineNumber,boolean isFirst){  
        this.isFirst=isFirst;  
        this.row=row;  
        this.col=col;  
        this.mineNumber=mineNumber;  
        mine=new JButton[this.row][this.col];  
        mark=new int[this.row][this.col];  
        this.setLayout(new GridLayout(row,col));  
        createMine();  
        createButtons();  
        if(isFirst){  
            firstinist();  
        }else{  
            init();//初始化  
        }  
    }  
    private void firstinist(){  
        for(int i=0;i<mine.length;i++){  
            for(int j=0;j<mine[i].length;j++){  
                mine[i][j]=new JButton();  
                this.add(mine[i][j]);  
            }  
        }  
    }  
    private void init() {  
        this.setLayout(new GridLayout(row,col));  
        for(int i=0;i<mine.length;i++){  
            for(int j=0;j<mine[i].length;j++){  
                this.add(mine[i][j]);  
            }  
        }  

    }  

    private void createButtons() {  
        for(int i=0;i<mine.length;i++){  
            for(int j=0;j<mine[i].length;j++){  
                mine[i][j]=new MineButton(i,j);  
                mine[i][j].setSize(6, 6);  
                mine[i][j].addActionListener(this);  
                mine[i][j].addMouseListener(  
                        new MouseAdapter(){  
                            public void mouseClicked(MouseEvent e){  
                                if(e.getButton()==MouseEvent.BUTTON3){  
                                    int remain=Integer.parseInt(CleanMine.remainMine.getText());  
                                    JButton b=(JButton)e.getSource();  
                                    if(b.getText().equals("")&&remain>0){  
                                        CleanMine.result++;//System.out.println(CleanMine.showNumb+" "+CleanMine.result);  
                                        if(CleanMine.result==CleanMine.row*CleanMine.col-CleanMine.showNumb){  
                                            JOptionPane.showMessageDialog(b, "congratulations ! xjj萬歲 !");  
                                        }  
                                        remain--;  
                                        CleanMine.remainMine.setText(remain+"");  
                                        b.setText("$");  
                                    }else if(b.getText().equals("$")){  
                                        CleanMine.result--;System.out.println(CleanMine.showNumb);  
                                        remain++;  
                                        CleanMine.remainMine.setText(remain+"");  
                                        b.setText("");  
                                    }  
                                }  
                            }  
                        }  
                                             );  
            }  
        }  

    }  

    private void createMine() {  
        int n=0;  
        while(n<mineNumber){//隨機生成規定個數的雷的位置  
            int i=(int)(Math.random()*row);  
            int j=(int)(Math.random()*col);  
            if(mark[i][j]!=-1){  
                mark[i][j]=-1;  
                n++;  
            }  
        }  
        for(int i=0;i<mark.length;i++){//對地圖做標記  
            for(int j=0;j<mark[i].length;j++){  
                if(mark[i][j]!=-1){  
                    mark[i][j]=getSurroundMineNumber(mark,i,j);  
                }  
            }  
        }  
    }  

    private int getSurroundMineNumber(int[][] mark2, int n, int m) {  
        int numb=0;  
        int[] direct={0,1,-1};  
        int x,y;  
        for(int i=0;i<direct.length;i++){  
            for(int j=0;j<direct.length;j++){  
                if(i==0&&j==0){  
                    continue;  
                }  
                x=n+direct[i];  
                y=m+direct[j];  
                if(x>=0 && x<mark2.length && y>=0 &&  y<mark2[0].length){//對周圍八個方向進行遍歷  
                    numb+=(mark2[x][y]==-1? 1:0);  
                }  
            }  
        }  
        return numb;  
    }  

    public void actionPerformed(ActionEvent e) {  
        MineButton b=(MineButton)e.getSource();  
        int r=b.getRow();  
        int c=b.getCol();  
        if(mark[r][c]==-1){//踩到雷,將地圖所有都顯示出來  
            //String str=CleanMine.time.getText();  
            //isFirst=true;  
            CleanMine.time.setText("0");  
            for(int i=0;i<mark.length;i++){  
                for(int j=0;j<mark[i].length;j++){  
                    if(mark[i][j]==-1){  
                        mine[i][j].setText("@");  
                    }else if(mark[i][j]==0){  
                        mine[i][j].setText("");  
                        mine[i][j].setBackground(Color.green);  
                    }else{  
                        mine[i][j].setText(mark[i][j]+"");  
                        mine[i][j].setBackground(Color.green);  
                    }  
                }  
            }  
            JOptionPane.showMessageDialog(this, "叫你掃雷,不是踩雷,游戲結束 !");  
        }else{  
            showEmpty(mark,r,c);  
        }  
    }  

    private void showEmpty(int[][] mark2, int r, int c) {  
        MineButton b=(MineButton)mine[r][c];  
        if(b.isCleared()){  
            return ;  
        }CleanMine.showNumb++;//System.out.println(CleanMine.showNumb);  
        if(CleanMine.result==CleanMine.row*CleanMine.col-CleanMine.showNumb){  
            JOptionPane.showMessageDialog(this,"congratulations ! xjj萬歲 !");  
        }  
        int x,y;  
        int[] direct={0,1,-1};  
        if(mark[r][c]==0){//若是空的  將其顯示出來,并繼續遍歷  
            b.setBackground(Color.green);  
            b.setCleared(true);  
            for(int i=0;i<direct.length;i++){  
                for(int j=0;j<direct.length;j++){  
                    if(i==0&&j==0){  
                        continue;  
                    }  
                    if(b.getText().equals("$")){  
                        continue;  
                    }  
                    x=r+direct[i];  
                    y=c+direct[j];  
                    if(x>=0 && x<mark2.length && y>=0 &&  y<mark2[0].length){  
                        //CleanMine.showNumb++;  
                        showEmpty(mark2,x,y);  
                    }  
                }  
            }  
        }else{  
            if(b.getText().equals("$")){//若被標記是雷,則不顯示  
                return ;  
            }  
            b.setText(mark[r][c]+"");//若是數字,則將數字顯示出來  
            b.setBackground(Color.green);  
            b.setCleared(true);  
        }  
    }  

}  </pre> 


MinePanel.java

import java.awt.Color;
import java.awt.GridLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;

import javax.swing.JButton;
import javax.swing.JOptionPane;
import javax.swing.JPanel;

public class MinePanel extends JPanel implements ActionListener{
private boolean isFirst;
private int row,col,mineNumber;
private JButton[][] mine;
private int[][] mark;
Thread t;

public MinePanel(int row,int col,int mineNumber,boolean isFirst){  
    this.isFirst=isFirst;  
    this.row=row;  
    this.col=col;  
    this.mineNumber=mineNumber;  
    mine=new JButton[this.row][this.col];  
    mark=new int[this.row][this.col];  
    this.setLayout(new GridLayout(row,col));  
    createMine();  
    createButtons();  
    if(isFirst){  
        firstinist();  
    }else{  
        init();//初始化  
    }  
}  
private void firstinist(){  
    for(int i=0;i<mine.length;i++){  
        for(int j=0;j<mine[i].length;j++){  
            mine[i][j]=new JButton();  
            this.add(mine[i][j]);  
        }  
    }  
}  
private void init() {  
    this.setLayout(new GridLayout(row,col));  
    for(int i=0;i<mine.length;i++){  
        for(int j=0;j<mine[i].length;j++){  
            this.add(mine[i][j]);  
        }  
    }  

}  

private void createButtons() {  
    for(int i=0;i<mine.length;i++){  
        for(int j=0;j<mine[i].length;j++){  
            mine[i][j]=new MineButton(i,j);  
            mine[i][j].setSize(6, 6);  
            mine[i][j].addActionListener(this);  
            mine[i][j].addMouseListener(  
                    new MouseAdapter(){  
                        public void mouseClicked(MouseEvent e){  
                            if(e.getButton()==MouseEvent.BUTTON3){  
                                int remain=Integer.parseInt(CleanMine.remainMine.getText());  
                                JButton b=(JButton)e.getSource();  
                                if(b.getText().equals("")&&remain>0){  
                                    CleanMine.result++;//System.out.println(CleanMine.showNumb+" "+CleanMine.result);  
                                    if(CleanMine.result==CleanMine.row*CleanMine.col-CleanMine.showNumb){  
                                        JOptionPane.showMessageDialog(b, "congratulations ! xjj萬歲 !");  
                                    }  
                                    remain--;  
                                    CleanMine.remainMine.setText(remain+"");  
                                    b.setText("$");  
                                }else if(b.getText().equals("$")){  
                                    CleanMine.result--;System.out.println(CleanMine.showNumb);  
                                    remain++;  
                                    CleanMine.remainMine.setText(remain+"");  
                                    b.setText("");  
                                }  
                            }  
                        }  
                    }  
                                         );  
        }  
    }  

}  

private void createMine() {  
    int n=0;  
    while(n<mineNumber){//隨機生成規定個數的雷的位置  
        int i=(int)(Math.random()*row);  
        int j=(int)(Math.random()*col);  
        if(mark[i][j]!=-1){  
            mark[i][j]=-1;  
            n++;  
        }  
    }  
    for(int i=0;i<mark.length;i++){//對地圖做標記  
        for(int j=0;j<mark[i].length;j++){  
            if(mark[i][j]!=-1){  
                mark[i][j]=getSurroundMineNumber(mark,i,j);  
            }  
        }  
    }  
}  

private int getSurroundMineNumber(int[][] mark2, int n, int m) {  
    int numb=0;  
    int[] direct={0,1,-1};  
    int x,y;  
    for(int i=0;i<direct.length;i++){  
        for(int j=0;j<direct.length;j++){  
            if(i==0&&j==0){  
                continue;  
            }  
            x=n+direct[i];  
            y=m+direct[j];  
            if(x>=0 && x<mark2.length && y>=0 &&  y<mark2[0].length){//對周圍八個方向進行遍歷  
                numb+=(mark2[x][y]==-1? 1:0);  
            }  
        }  
    }  
    return numb;  
}  

public void actionPerformed(ActionEvent e) {  
    MineButton b=(MineButton)e.getSource();  
    int r=b.getRow();  
    int c=b.getCol();  
    if(mark[r][c]==-1){//踩到雷,將地圖所有都顯示出來  
        //String str=CleanMine.time.getText();  
        //isFirst=true;  
        CleanMine.time.setText("0");  
        for(int i=0;i<mark.length;i++){  
            for(int j=0;j<mark[i].length;j++){  
                if(mark[i][j]==-1){  
                    mine[i][j].setText("@");  
                }else if(mark[i][j]==0){  
                    mine[i][j].setText("");  
                    mine[i][j].setBackground(Color.green);  
                }else{  
                    mine[i][j].setText(mark[i][j]+"");  
                    mine[i][j].setBackground(Color.green);  
                }  
            }  
        }  
        JOptionPane.showMessageDialog(this, "叫你掃雷,不是踩雷,游戲結束 !");  
    }else{  
        showEmpty(mark,r,c);  
    }  
}  

private void showEmpty(int[][] mark2, int r, int c) {  
    MineButton b=(MineButton)mine[r][c];  
    if(b.isCleared()){  
        return ;  
    }CleanMine.showNumb++;//System.out.println(CleanMine.showNumb);  
    if(CleanMine.result==CleanMine.row*CleanMine.col-CleanMine.showNumb){  
        JOptionPane.showMessageDialog(this,"congratulations ! xjj萬歲 !");  
    }  
    int x,y;  
    int[] direct={0,1,-1};  
    if(mark[r][c]==0){//若是空的  將其顯示出來,并繼續遍歷  
        b.setBackground(Color.green);  
        b.setCleared(true);  
        for(int i=0;i<direct.length;i++){  
            for(int j=0;j<direct.length;j++){  
                if(i==0&&j==0){  
                    continue;  
                }  
                if(b.getText().equals("$")){  
                    continue;  
                }  
                x=r+direct[i];  
                y=c+direct[j];  
                if(x>=0 && x<mark2.length && y>=0 &&  y<mark2[0].length){  
                    //CleanMine.showNumb++;  
                    showEmpty(mark2,x,y);  
                }  
            }  
        }  
    }else{  
        if(b.getText().equals("$")){//若被標記是雷,則不顯示  
            return ;  
        }  
        b.setText(mark[r][c]+"");//若是數字,則將數字顯示出來  
        b.setBackground(Color.green);  
        b.setCleared(true);  
    }  
}  

} </pre>

MineButton.java

import java.awt.Insets;

import javax.swing.JButton;

public class MineButton extends JButton {
private int row,col;
private boolean cleared=false;
public MineButton(int row, int col) {
this.row=row;
this.col=col;
this.setMargin(new Insets(0,0,0,0));
}

public int getCol() {  
    return col;  
}  

public int getRow() {  
    return row;  
}  

public boolean isCleared() {  
    return cleared;  
}  

public void setCleared(boolean cleared) {  
    this.cleared = cleared;  
}  


} </pre>

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