C# 鍵盤鉤子
鍵盤鉤子是一種可以監控鍵盤操作的指令,我們去釣魚只要魚兒上鉤
不管它怎么逃,只要掌控好鉤子上的繩子總是可以找到這條魚,鍵盤
鉤子是利用電腦一行行執行代碼特性,在目的窗口處理鍵代碼前攔截
把某個指令替換為另外一種指令,然后再把消息傳送給目的窗口這樣
一個周期下來,窗口程序會認為用戶輸入的就是現在的數值或者沒有
輸入,不過鍵盤鉤子在某些不法分子手里則成為了 盜號、監控密碼 等
違法操作。原型:HHOOK SetWindowsHookEx(int idHook, HOOKPROC lpfn, HINSTANCE hMod, DWORD dwThreadId);
// Win32 keyboard hook.
public const int WH_KEYBOARD_LL = 13;
public const int NULL = 0;
public delegate int HookProc(int code, int wParam, KBDLLHOOKSTRUCT lParam);
[DllImport("user32.dll", SetLastError = true)]
public static extern int SetWindowsHookEx(int hookType, HookProc lpfn, int hMod, int dwThreadId);
[DllImport("User32.dll", SetLastError = true)]
public extern static int CallNextHookEx(int handle, int code, int wParam, KBDLLHOOKSTRUCT lParam);
[StructLayout(LayoutKind.Sequential)]
public class KBDLLHOOKSTRUCT
{
public uint vkCode;
public uint scanCode;
public KBDLLHOOKSTRUCT flags;
public uint time;
public UIntPtr dwExtraInfo;
}
[Flags]
public enum KBDLLHOOKSTRUCT : uint
{
LLKHF_EXTENDED = 0x01,
LLKHF_INJECTED = 0x10,
LLKHF_ALTDOWN = 0x20,
LLKHF_UP = 0x80,
}
public volatile int hHook;
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
// 安裝全局鍵盤鉤子
if ((this.hHook = SetWindowsHookEx(WH_KEYBOARD_LL, this.KeyBoardProc, NULL, NULL)) == NULL)
Console.WriteLine("Unable to establish a keyboard hook.");
}
protected int KeyBoardProc(int code, int wParam, KBDLLHOOKSTRUCT lParam)
{
if (lParam.vkCode == (int)Keys.A)
return 1; // <span style="font-family: arial, 宋體, sans-serif;font-size:18px; line-height: 24px; text-indent: 28px;">返回1表示攔截消息,返回0表示放行</span>
return CallNextHookEx(hHook, code, wParam, lParam);
} 監控系統內所有進程鍵盤消息:
SetWindowsHookEx(WH_KEYBOARD_LL, KeyBoardProc, NULL, NULL)
<pre name="code" class="csharp"> // Win32 keyboard hook.
public const int WH_KEYBOARD = 2;
public const int NULL = 0;
public delegate int HookProc(int code, int wParam, int lParam);
[DllImport("kernel32.dll", SetLastError = true)]
public static extern int GetCurrentThreadId();
[DllImport("user32.dll", SetLastError = true)]
public static extern int SetWindowsHookEx(int hookType, HookProc lpfn, int hMod, int dwThreadId);
[DllImport("User32.dll", SetLastError = true)]
public extern static int CallNextHookEx(int handle, int code, int wParam, int lParam);
public volatile int hHook;
protected override void OnLoad(EventArgs e)
{
base.OnLoad(e);
<pre name="code" class="csharp" style="line-height: 24px;font-size:18px;"> // 安裝鍵盤鉤子 if ((this.hHook = SetWindowsHookEx(WH_KEYBOARD, KeyBoardProc, NULL, GetCurrentThreadId())) == NULL) Console.WriteLine("Unable to establish a keyboard hook."); }
protected int KeyBoardQueue(int code, int wParam, int lParam)
{
if (wParam == (int)Keys.A)
return 1; <span style="font-family: arial, 宋體, sans-serif;">// </span><span style="font-family: arial, 宋體, sans-serif;">返回1表示攔截消息,返回0表示放行</span>
return CallNextHookEx(hHook, code, wParam, lParam);
}
監控本進程的所有鍵盤消息:
SetWindowsHookEx(WH_KEYBOARD, KeyBoardProc, NULL, GetCurrentThreadId());
protected int KeyBoardProc(int code, int wParam, int lParam)
{
if (wParam == (int)Keys.A)
return 1;
return CallNextHookEx(hHook, code, wParam, lParam);
}
本文由用戶 jopen 自行上傳分享,僅供網友學習交流。所有權歸原作者,若您的權利被侵害,請聯系管理員。
轉載本站原創文章,請注明出處,并保留原始鏈接、圖片水印。
本站是一個以用戶分享為主的開源技術平臺,歡迎各類分享!