C++ 簡單SOCKET 通信
#include "stdafx.h"#include <Winsock2.h> #include <stdio.h> #include <iostream> #include "SocketService.h" #pragma comment(lib, "WS2_32") using std::string; namespace SocketService { //監聽端: void WINAPI StartToListen(void (*p)()) { WORD wVersionRequested; WSADATA wsaData; int err; wVersionRequested = MAKEWORD(1,1); err = WSAStartup(wVersionRequested, &wsaData); if ( err != 0 ) { return; } if (LOBYTE(wsaData.wVersion) != 1 || HIBYTE(wsaData.wVersion) != 1 ) { WSACleanup(); return; } SOCKET sockSrv=socket(AF_INET,SOCK_STREAM,0); SOCKADDR_IN addrSrv; addrSrv.sin_addr.S_un.S_addr=htonl(INADDR_ANY); addrSrv.sin_family=AF_INET; addrSrv.sin_port=htons(8000); bind(sockSrv,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR)); listen(sockSrv,5); SOCKADDR_IN addrClient; int len=sizeof(SOCKADDR); while(1) { SOCKET sockConn=accept(sockSrv,(SOCKADDR*)&addrClient,&len); p(); char sendBuf[50]; send(sockConn,sendBuf,strlen(sendBuf)+1,0); char recvBuf[50]; recv(sockConn,recvBuf,50,0); p(); closesocket(sockConn); } } //發送端 void WINAPI Send(char* ipAddress,char* message) { WORD wVersionRequested; WSADATA wsaData; int err; wVersionRequested = MAKEWORD(1,1); err = WSAStartup( wVersionRequested, &wsaData ); if ( err != 0 ) { return; } if ( LOBYTE( wsaData.wVersion ) != 1 || HIBYTE( wsaData.wVersion ) != 1 ) { WSACleanup( ); return; } SOCKET sockClient=socket(AF_INET,SOCK_STREAM,0); SOCKADDR_IN addrSrv; addrSrv.sin_addr.S_un.S_addr=inet_addr(ipAddress); addrSrv.sin_family=AF_INET; addrSrv.sin_port=htons(8000); connect(sockClient,(SOCKADDR*)&addrSrv,sizeof(SOCKADDR)); send(sockClient,message,strlen(message)+1,0); closesocket(sockClient); WSACleanup(); } } </pre>
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