d3.js畫矢量圖+可拖拽的實現思路
箭頭.png

testtt.html
<html> <head> <meta charset="utf-8"> <title>Arrow</title> </head> <body> <script src="d3.v3.min.js" charset="utf-8"></script> <script> var width = 400; var height = 400; var svg = d3.select("body").append("svg") .attr("width", width) .attr("height", height); var defs = svg.append("defs"); var arrowMarker = defs.append("marker") .attr("id","arrow") .attr("markerUnits","strokeWidth") .attr("markerWidth","12") .attr("markerHeight","12") .attr("viewBox","0 0 12 12") .attr("refX","6") .attr("refY","6") .attr("orient","auto"); var arrow_path = "M2,2 L10,6 L2,10 L6,6 L2,2"; arrowMarker.append("path") .attr("d",arrow_path) .attr("fill","#000"); var line = svg.append("line") .attr("x1",0) .attr("y1",0) .attr("x2",200) .attr("y2",50) .attr("stroke","red") .attr("stroke-width",2) .attr("marker-end","url(#arrow)"); var curve_path = "M20,70 T80,100 T160,80 T200,90"; var curve = svg.append("path") .attr("d",curve_path) .attr("fill","white") .attr("stroke","red") .attr("stroke-width",2) .attr("marker-start","url(#arrow)") .attr("marker-mid","url(#arrow)") .attr("marker-end","url(#arrow)"); </script> </body> </html>
d3line.rar ~ 50KB
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