Android 顏色選擇器(ColorPicker)

jopen 12年前發布 | 105K 次閱讀 Android Android開發 移動開發

因為畫圖板中需要使用顏色選擇器. 去查了下api demo, 發現有現成的ColorPickerDialog, 但是功能比較簡單, 主要是無法選擇黑色和白色. 之后也去網上找了下, 倒是發現了幾個, 但是用著感覺不太好.就想著自己重寫個好了.

 

先上圖

1.測試界面
a1.jpg

 

2. 調色板對話框
a2.jpg

 

3. 選擇顏色
a3.jpg

 

4.改變字體顏色
 
a4.jpg

 


調色板對話框

ColorPickerDialog.java

package com.dwood.paintdemo;

import android.app.Dialog; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.LinearGradient; import android.graphics.Paint; import android.graphics.RectF; import android.graphics.Shader; import android.graphics.SweepGradient; import android.os.Bundle; import android.util.Log; import android.view.MotionEvent; import android.view.View; import android.view.WindowManager;

public class ColorPickerDialog extends Dialog { private final boolean debug = true; private final String TAG = "ColorPicker";

Context context;
private String title;//標題
private int mInitialColor;//初始顏色
private OnColorChangedListener mListener;

/**
 * 初始顏色黑色
 * @param context
 * @param title 對話框標題
 * @param listener 回調
 */
public ColorPickerDialog(Context context, String title, 
        OnColorChangedListener listener) {
    this(context, Color.BLACK, title, listener);
}

/**
 * 
 * @param context
 * @param initialColor 初始顏色
 * @param title 標題
 * @param listener 回調
 */
public ColorPickerDialog(Context context, int initialColor, 
        String title, OnColorChangedListener listener) {
    super(context);
    this.context = context;
    mListener = listener;
    mInitialColor = initialColor;
    this.title = title;
}

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    WindowManager manager = getWindow().getWindowManager();
    int height = (int) (manager.getDefaultDisplay().getHeight() * 0.5f);
    int width = (int) (manager.getDefaultDisplay().getWidth() * 0.7f);
    ColorPickerView myView = new ColorPickerView(context, height, width);
    setContentView(myView);
    setTitle(title);
}

private class ColorPickerView extends View {
    private Paint mPaint;//漸變色環畫筆
    private Paint mCenterPaint;//中間圓畫筆
    private Paint mLinePaint;//分隔線畫筆
    private Paint mRectPaint;//漸變方塊畫筆

    private Shader rectShader;//漸變方塊漸變圖像
    private float rectLeft;//漸變方塊左x坐標
    private float rectTop;//漸變方塊右x坐標
    private float rectRight;//漸變方塊上y坐標
    private float rectBottom;//漸變方塊下y坐標

    private final int[] mCircleColors;//漸變色環顏色
    private final int[] mRectColors;//漸變方塊顏色

    private int mHeight;//View高
    private int mWidth;//View寬
    private float r;//色環半徑(paint中部)
    private float centerRadius;//中心圓半徑

    private boolean downInCircle = true;//按在漸變環上
    private boolean downInRect;//按在漸變方塊上
    private boolean highlightCenter;//高亮
    private boolean highlightCenterLittle;//微亮

    public ColorPickerView(Context context, int height, int width) {
        super(context);
        this.mHeight = height - 36;
        this.mWidth = width;
        setMinimumHeight(height - 36);
        setMinimumWidth(width);

        //漸變色環參數
        mCircleColors = new int[] {0xFFFF0000, 0xFFFF00FF, 0xFF0000FF, 
                0xFF00FFFF, 0xFF00FF00,0xFFFFFF00, 0xFFFF0000};
        Shader s = new SweepGradient(0, 0, mCircleColors, null);
        mPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mPaint.setShader(s);
        mPaint.setStyle(Paint.Style.STROKE);
        mPaint.setStrokeWidth(50);
        r = width / 2 * 0.7f - mPaint.getStrokeWidth() * 0.5f;

        //中心圓參數
        mCenterPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mCenterPaint.setColor(mInitialColor);
        mCenterPaint.setStrokeWidth(5);
        centerRadius = (r - mPaint.getStrokeWidth() / 2 ) * 0.7f;

        //邊框參數
        mLinePaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mLinePaint.setColor(Color.parseColor("#72A1D1"));
        mLinePaint.setStrokeWidth(4);

        //黑白漸變參數
        mRectColors = new int[]{0xFF000000, mCenterPaint.getColor(), 0xFFFFFFFF};
        mRectPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
        mRectPaint.setStrokeWidth(5);
        rectLeft = -r - mPaint.getStrokeWidth() * 0.5f;
        rectTop = r + mPaint.getStrokeWidth() * 0.5f + 
                mLinePaint.getStrokeMiter() * 0.5f + 15;
        rectRight = r + mPaint.getStrokeWidth() * 0.5f;
        rectBottom = rectTop + 50;
    }

    @Override
    protected void onDraw(Canvas canvas) {
        //移動中心
        canvas.translate(mWidth / 2, mHeight / 2 - 50);
        //畫中心圓
        canvas.drawCircle(0, 0, centerRadius,  mCenterPaint);
        //是否顯示中心圓外的小圓環
        if (highlightCenter || highlightCenterLittle) {
            int c = mCenterPaint.getColor();
            mCenterPaint.setStyle(Paint.Style.STROKE);
            if(highlightCenter) {
                mCenterPaint.setAlpha(0xFF);
            }else if(highlightCenterLittle) {
                mCenterPaint.setAlpha(0x90);
            }
            canvas.drawCircle(0, 0, 
                    centerRadius + mCenterPaint.getStrokeWidth(),  mCenterPaint);

            mCenterPaint.setStyle(Paint.Style.FILL);
            mCenterPaint.setColor(c);
        }
        //畫色環
        canvas.drawOval(new RectF(-r, -r, r, r), mPaint);
        //畫黑白漸變塊
        if(downInCircle) {
            mRectColors[1] = mCenterPaint.getColor();
        }
        rectShader = new LinearGradient(rectLeft, 0, rectRight, 0, mRectColors, null, Shader.TileMode.MIRROR);
        mRectPaint.setShader(rectShader);
        canvas.drawRect(rectLeft, rectTop, rectRight, rectBottom, mRectPaint);
        float offset = mLinePaint.getStrokeWidth() / 2;
        canvas.drawLine(rectLeft - offset, rectTop - offset * 2, 
                rectLeft - offset, rectBottom + offset * 2, mLinePaint);//左
        canvas.drawLine(rectLeft - offset * 2, rectTop - offset, 
                rectRight + offset * 2, rectTop - offset, mLinePaint);//上
        canvas.drawLine(rectRight + offset, rectTop - offset * 2, 
                rectRight + offset, rectBottom + offset * 2, mLinePaint);//右
        canvas.drawLine(rectLeft - offset * 2, rectBottom + offset, 
                rectRight + offset * 2, rectBottom + offset, mLinePaint);//下
        super.onDraw(canvas);
    }

    @Override
    public boolean onTouchEvent(MotionEvent event) {
        float x = event.getX() - mWidth / 2;
        float y = event.getY() - mHeight / 2 + 50;
        boolean inCircle = inColorCircle(x, y, 
                r + mPaint.getStrokeWidth() / 2, r - mPaint.getStrokeWidth() / 2);
        boolean inCenter = inCenter(x, y, centerRadius);
        boolean inRect = inRect(x, y);

        switch (event.getAction()) {
            case MotionEvent.ACTION_DOWN:
                downInCircle = inCircle;
                downInRect = inRect;
                highlightCenter = inCenter;
            case MotionEvent.ACTION_MOVE:
                if(downInCircle && inCircle) {//down按在漸變色環內, 且move也在漸變色環內
                    float angle = (float) Math.atan2(y, x);
                    float unit = (float) (angle / (2 * Math.PI));
                    if (unit < 0) {
                        unit += 1;
                    }
                    mCenterPaint.setColor(interpCircleColor(mCircleColors, unit));
                    if(debug) Log.v(TAG, "色環內, 坐標: " + x + "," + y);
                }else if(downInRect && inRect) {//down在漸變方塊內, 且move也在漸變方塊內
                    mCenterPaint.setColor(interpRectColor(mRectColors, x));
                }
                if(debug) Log.v(TAG, "[MOVE] 高亮: " + highlightCenter + "微亮: " + highlightCenterLittle + " 中心: " + inCenter);
                if((highlightCenter && inCenter) || (highlightCenterLittle && inCenter)) {//點擊中心圓, 當前移動在中心圓
                    highlightCenter = true;
                    highlightCenterLittle = false;
                } else if(highlightCenter || highlightCenterLittle) {//點擊在中心圓, 當前移出中心圓
                    highlightCenter = false;
                    highlightCenterLittle = true;
                } else {
                    highlightCenter = false;
                    highlightCenterLittle = false;
                }
                invalidate();
                break;
            case MotionEvent.ACTION_UP:
                if(highlightCenter && inCenter) {//點擊在中心圓, 且當前啟動在中心圓
                    if(mListener != null) {
                        mListener.colorChanged(mCenterPaint.getColor());
                        ColorPickerDialog.this.dismiss();
                    }
                }
                if(downInCircle) {
                    downInCircle = false;
                }
                if(downInRect) {
                    downInRect = false;
                }
                if(highlightCenter) {
                    highlightCenter = false;
                }
                if(highlightCenterLittle) {
                    highlightCenterLittle = false;
                }
                invalidate();
                break;
        }
        return true;
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(mWidth, mHeight);
    }

    /**
     * 坐標是否在色環上
     * @param x 坐標
     * @param y 坐標
     * @param outRadius 色環外半徑
     * @param inRadius 色環內半徑
     * @return
     */
    private boolean inColorCircle(float x, float y, float outRadius, float inRadius) {
        double outCircle = Math.PI * outRadius * outRadius;
        double inCircle = Math.PI * inRadius * inRadius;
        double fingerCircle = Math.PI * (x * x + y * y);
        if(fingerCircle < outCircle && fingerCircle > inCircle) {
            return true;
        }else {
            return false;
        }
    }

    /**
     * 坐標是否在中心圓上
     * @param x 坐標
     * @param y 坐標
     * @param centerRadius 圓半徑
     * @return
     */
    private boolean inCenter(float x, float y, float centerRadius) {
        double centerCircle = Math.PI * centerRadius * centerRadius;
        double fingerCircle = Math.PI * (x * x + y * y);
        if(fingerCircle < centerCircle) {
            return true;
        }else {
            return false;
        }
    }

    /**
     * 坐標是否在漸變色中
     * @param x
     * @param y
     * @return
     */
    private boolean inRect(float x, float y) {
        if( x <= rectRight && x >=rectLeft && y <= rectBottom && y >=rectTop) {
            return true;
        } else {
            return false;
        }
    }

    /**
     * 獲取圓環上顏色
     * @param colors
     * @param unit
     * @return
     */
    private int interpCircleColor(int colors[], float unit) {
        if (unit <= 0) {
            return colors[0];
        }
        if (unit >= 1) {
            return colors[colors.length - 1];
        }

        float p = unit * (colors.length - 1);
        int i = (int)p;
        p -= i;

        // now p is just the fractional part [0...1) and i is the index
        int c0 = colors[i];
        int c1 = colors[i+1];
        int a = ave(Color.alpha(c0), Color.alpha(c1), p);
        int r = ave(Color.red(c0), Color.red(c1), p);
        int g = ave(Color.green(c0), Color.green(c1), p);
        int b = ave(Color.blue(c0), Color.blue(c1), p);

        return Color.argb(a, r, g, b);
    }

    /**
     * 獲取漸變塊上顏色
     * @param colors
     * @param x
     * @return
     */
    private int interpRectColor(int colors[], float x) {
        int a, r, g, b, c0, c1;
        float p;
        if (x < 0) {
            c0 = colors[0]; 
            c1 = colors[1];
            p = (x + rectRight) / rectRight;
        } else {
            c0 = colors[1];
            c1 = colors[2];
            p = x / rectRight;
        }
        a = ave(Color.alpha(c0), Color.alpha(c1), p);
        r = ave(Color.red(c0), Color.red(c1), p);
        g = ave(Color.green(c0), Color.green(c1), p);
        b = ave(Color.blue(c0), Color.blue(c1), p);
        return Color.argb(a, r, g, b);
    }

    private int ave(int s, int d, float p) {
        return s + Math.round(p * (d - s));
    }
}

/**
 * 回調接口
 * @author <a href="clarkamx@gmail.com">LynK</a>
 * 
 * Create on 2012-1-6 上午8:21:05
 *
 */
public interface OnColorChangedListener {
    /**
     * 回調函數
     * @param color 選中的顏色
     */
    void colorChanged(int color);
}

public String getTitle() {
    return title;
}

public void setTitle(String title) {
    this.title = title;
}

public int getmInitialColor() {
    return mInitialColor;
}

public void setmInitialColor(int mInitialColor) {
    this.mInitialColor = mInitialColor;
}

public OnColorChangedListener getmListener() {
    return mListener;
}

public void setmListener(OnColorChangedListener mListener) {
    this.mListener = mListener;
}

}</strong></pre>

測試界面  </span></p>

PaintDemoActivity.java

package com.dwood.paintdemo;

import android.app.Activity; import android.content.Context; import android.os.Bundle; import android.view.View; import android.widget.Button; import android.widget.TextView;

public class PaintDemoActivity extends Activity { Context context; private Button btnColorPicker; private TextView tvText;

private ColorPickerDialog dialog;

@Override
public void onCreate(Bundle savedInstanceState) {
    context = this;
    super.onCreate(savedInstanceState);
    setContentView(R.layout.main);
    initViews();
}
/**
 * 初始化UI
 */
private void initViews() {
    btnColorPicker = (Button) findViewById(R.id.btn_color_picker);
    btnColorPicker.setOnClickListener(new View.OnClickListener() {

        @Override
        public void onClick(View v) {
            dialog = new ColorPickerDialog(context, tvText.getTextColors().getDefaultColor(), 
                    getResources().getString(R.string.btn_color_picker), 
                    new ColorPickerDialog.OnColorChangedListener() {

                @Override
                public void colorChanged(int color) {
                    tvText.setTextColor(color);
                }
            });
            dialog.show();
        }
    });
    tvText = (TextView) findViewById(R.id.tv_text);
}

}</strong></pre></span>源碼也放出.
 colorpickerdemo.zip

來自:http://www.iteye.com/topic/1119586

</strong>

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