自定義Android LoadingDialog
看慣了系統自帶的Dialog的同學們可以試著嘗試自己做一個LoadingDialog。
效果圖:
代碼如下:
CustomerLoading.javapackage com.eric;
import android.app.Activity;
import android.os.Bundle;
import android.widget.LinearLayout;
import android.widget.TextView;
public class CustomerLoading extends Activity {
private LinearLayout mLoad;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
ViewHandler.creteProgressDialog(this, "loading");
}
}</pre></strong></span>
這個類應該是這個知識點的重點,重畫View圖像,達到轉動效果.
LoadingView.java: package com.eric;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.graphics.Matrix;
import android.os.Handler;
import android.util.AttributeSet;
import android.view.View;
public class LoadingView extends View { private Matrix mFgMatrix; private Bitmap mFgBitmap; public LoadingView(Context context) { super(context); } public LoadingView(Context context, AttributeSet attrs) { super(context, attrs); } public void setDrawableResId(int iconResId) { mFgMatrix = new Matrix(); mFgBitmap = BitmapFactory.decodeResource(getResources(), iconResId); myHandler.sendEmptyMessage(0); onMeasure(mFgBitmap.getWidth(), mFgBitmap.getHeight()); }
@Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { setMeasuredDimension(mFgBitmap.getWidth(), mFgBitmap.getHeight());
package com.eric; import android.content.Context; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Matrix; import android.os.Handler; import android.util.AttributeSet; import android.view.View;
public class LoadingView extends View { private Matrix mFgMatrix; private Bitmap mFgBitmap; public LoadingView(Context context) { super(context); } public LoadingView(Context context, AttributeSet attrs) { super(context, attrs); } public void setDrawableResId(int iconResId) { mFgMatrix = new Matrix(); mFgBitmap = BitmapFactory.decodeResource(getResources(), iconResId); myHandler.sendEmptyMessage(0); onMeasure(mFgBitmap.getWidth(), mFgBitmap.getHeight()); }
@Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { setMeasuredDimension(mFgBitmap.getWidth(), mFgBitmap.getHeight()); } @Override protected void onDraw(Canvas canvas) { canvas.drawBitmap(mFgBitmap, mFgMatrix, null); }
private Handler myHandler = new Handler() { public void handleMessage(android.os.Message msg) { mFgMatrix.postRotate(-10f, mFgBitmap.getWidth() / 2f, mFgBitmap .getHeight() / 2f); invalidate();//更新視圖 myHandler.sendEmptyMessageDelayed(msg.what, 20); }; }; }
} @Override protected void onDraw(Canvas canvas) { canvas.drawBitmap(mFgBitmap, mFgMatrix, null); }
private Handler myHandler = new Handler() {
public void handleMessage(android.os.Message msg) {
mFgMatrix.postRotate(-10f, mFgBitmap.getWidth() / 2f, mFgBitmap
.getHeight() / 2f);
invalidate();//更新視圖
myHandler.sendEmptyMessageDelayed(msg.what, 20);
};
};
}</pre></strong></span>
這個類主要是實現一個ProgressDialog效果的進度條框.
ViewHandler.java: package com.eric;
import android.app.ProgressDialog;
import android.content.Context;
import android.widget.LinearLayout;
import android.widget.TextView;
public class ViewHandler {
public static ProgressDialog creteProgressDialog(Context context,
String text) {
final ProgressDialog dlg = new ProgressDialog(context);
dlg.show();
dlg.setContentView(R.layout.loading);
LinearLayout root = (LinearLayout) dlg
.findViewById(R.id.progressDialog);
root.setGravity(android.view.Gravity.CENTER);
LoadingView mLoadView = new LoadingView(context); mLoadView.setDrawableResId(R.drawable.icon10); root.addView(mLoadView); TextView alert = new TextView(context); alert.setText(text); root.addView(alert); return dlg; } }</pre></strong></span>