Android 指定角的圓角圖片處理
import android.graphics.Bitmap; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.PorterDuffXfermode; import android.graphics.Rect; import android.graphics.RectF; import android.graphics.Bitmap.Config; import android.graphics.PorterDuff.Mode;/**
- @author :
- @date : 2012-11-8
@desc : */ public class BitmapFillet {
public static final int ALL = 347120; public static final int TOP = 547120; public static final int LEFT = 647120; public static final int RIGHT = 747120; public static final int BOTTOM = 847120;
/**
- 指定圖片的切邊,對圖片進行圓角處理
- @param type 具體參見:{@link BitmapFillet.ALL} , {@link BitmapFillet.TOP} ,
- {@link BitmapFillet.LEFT} , {@link BitmapFillet.RIGHT} , {@link BitmapFillet.BOTTOM}
- @param bitmap 需要被切圓角的圖片
- @param roundPx 要切的像素大小
@return / public static Bitmap fillet(int type,Bitmap bitmap,int roundPx) { try {
// 其原理就是:先建立一個與圖片大小相同的透明的Bitmap畫板 // 然后在畫板上畫出一個想要的形狀的區域。 // 最后把源圖片帖上。 final int width = bitmap.getWidth(); final int height = bitmap.getHeight(); Bitmap paintingBoard = Bitmap.createBitmap(width,height, Config.ARGB_8888); Canvas canvas = new Canvas(paintingBoard); canvas.drawARGB(Color.TRANSPARENT, Color.TRANSPARENT, Color.TRANSPARENT, Color.TRANSPARENT); final Paint paint = new Paint(); paint.setAntiAlias(true); paint.setColor(Color.BLACK); if( TOP == type ){ clipTop(canvas,paint,roundPx,width,height); }else if( LEFT == type ){ clipLeft(canvas,paint,roundPx,width,height); }else if( RIGHT == type ){ clipRight(canvas,paint,roundPx,width,height); }else if( BOTTOM == type ){ clipBottom(canvas,paint,roundPx,width,height); }else{ clipAll(canvas,paint,roundPx,width,height); } paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN)); //帖子圖 final Rect src = new Rect(0, 0, width, height); final Rect dst = src; canvas.drawBitmap(bitmap, src, dst, paint); return paintingBoard;
} catch (Exception exp) {
return bitmap;
} }
private static void clipLeft(final Canvas canvas,final Paint paint,int offset,int width,int height){ final Rect block = new Rect(offset,0,width,height); canvas.drawRect(block, paint); final RectF rectF = new RectF(0, 0, offset * 2 , height); canvas.drawRoundRect(rectF, offset, offset, paint); }
private static void clipRight(final Canvas canvas,final Paint paint,int offset,int width,int height){ final Rect block = new Rect(0, 0, width-offset, height); canvas.drawRect(block, paint); final RectF rectF = new RectF(width - offset * 2, 0, width , height); canvas.drawRoundRect(rectF, offset, offset, paint); }
private static void clipTop(final Canvas canvas,final Paint paint,int offset,int width,int height){ final Rect block = new Rect(0, offset, width, height); canvas.drawRect(block, paint); final RectF rectF = new RectF(0, 0, width , offset * 2); canvas.drawRoundRect(rectF, offset, offset, paint); }
private static void clipBottom(final Canvas canvas,final Paint paint,int offset,int width,int height){ final Rect block = new Rect(0, 0, width, height - offset); canvas.drawRect(block, paint); final RectF rectF = new RectF(0, height - offset * 2 , width , height); canvas.drawRoundRect(rectF, offset, offset, paint); }
private static void clipAll(final Canvas canvas,final Paint paint,int offset,int width,int height){ final RectF rectF = new RectF(0, 0, width , height); canvas.drawRoundRect(rectF, offset, offset, paint); } }</pre>