JavaScript中getter/setter的實現
雖然ES5中為我們提供了Object.defineProperty方法來設置getter與setter,但此原生方法使用起來并不方便,我們何不自己來實現一個類,只要繼承該類并遵循一定的規范就可以擁有媲美原生的getter與setter。
現在我們定義以下規范:
取值器跟設值器遵循格式:_xxxGetter/_xxxSetter,xxx代表需要被控制的屬性。例如,如果要控制foo屬性,則對象需要提供 _fooGetter/_fooSetter方法來作為實際的取值器與控制器,這樣我們可以帶代碼中調用obj.get(‘foo’)和 obj.set(‘foo’, value)來進行取值與設值;否則調用get與set方法相當于代碼:obj.foo和obj.foo = value;
提供watch函數:obj.watch(attr, function(name, oldValue, newValue){});每次調用set方法時,便會觸發fucntion參數。 function中name代表被改變的屬性,oldValue是上一次該屬性的值,newValue代表該屬性的最新值。該方法返回一個handle對象,擁有remove方法,調用remove將function參數從函數鏈中移除。
首先使用閉包模式,使用attributes變量作為私有屬性存放所有屬性的getter與setter:
var Stateful = (function(){
'use strict';
var attributes = {
Name: {
s: '_NameSetter',
g: '_NameGetter',
wcbs: []
}
};
var ST = function(){};
return ST;
})()</pre></div>
其中wcbs用來存儲調用watch(name, callback)時所有的callback。
第一版實現代碼如下:
var Stateful = (function(){
'use strict';
var attributes = {};
function _getNameAttrs(name){
return attributes[name] || {};
}
function _setNameAttrs(name) {
if (!attributes[name]) {
attributes[name] = {
s: '_' + name + 'Setter',
g: '_' + name + 'Getter',
wcbs: []
}
}
}
function _setNameValue(name, value){
_setNameAttrs(name);
var attrs = _getNameAttrs(name);
var oldValue = _getNameValue.call(this, name);
//如果對象擁有_nameSetter方法則調用該方法,否則直接在對象上賦值。
if (this[attrs.s]){
this[attrs.s].call(this, value);
} else {
this[name] = value;
}
if (attrs.wcbs && attrs.wcbs.length > 0){
var wcbs = attrs.wcbs;
for (var i = 0, len = wcbs.length; i < len; i++) {
wcbs[i](name, oldValue, value);
}
}
};
function _getNameValue(name) {
_setNameAttrs(name);
var attrs = _getNameAttrs(name);
var oldValue = null;
// 如果擁有_nameGetter方法則調用該方法,否則直接從對象中獲取。
if (this[attrs.g]) {
oldValue = this[attrs.g].call(this, name);
} else {
oldValue = this[name];
}
return oldValue;
};
function ST(){};
ST.prototype.set = function(name, value){
//每次調用set方法時都將name存儲到attributes中
if (typeof name === 'string'){
_setNameValue.call(this, name, value);
} else if (typeof name === object) {
for (var p in name) {
_setNameValue.call(this, p, name[p]);
}
}
return this;
};
ST.prototype.get = function(name) {
if (typeof name === 'string') {
return _getNameValue.call(this, name);
}
};
ST.prototype.watch = function(name, wcb) {
var attrs = null;
if (typeof name === 'string') {
_setNameAttrs(name);
attrs = _getNameAttrs(name);
attrs.wcbs.push(wcb);
return {
remove: function(){
for (var i = 0, len = attrs.wcbs.length; i < len; i++) {
if (attrs.wcbs[i] === wcb) {
break;
}
}
attrs.wcbs.splice(i, 1);
}
}
} else if (typeof name === 'function'){
for (var p in attributes) {
attrs = attributes[p];
attrs.wcbs.splice(0,0, wcb); //將所有的callback添加到wcbs數組中
}
return {
remove: function() {
for (var p in attributes) {
var attrs = attributes[p];
for (var i = 0, len = attrs.wcbs.length; i < len; i++) {
if (attrs.wcbs[i] === wcb) {
break;
}
}
attrs.wcbs.splice(i, 1);
}
}
}
}
};
return ST;
})()</pre>
測試工作:
console.log(Stateful);
var stateful = new Stateful();
function A(name){
this.name = name;
};
A.prototype = stateful;
A.prototype._NameSetter = function(n) {
this.name = n;
};
A.prototype._NameGetter = function() {
return this.name;
}
function B(name) {
this.name = name;
};
B.prototype = stateful;
B.prototype._NameSetter = function(n) {
this.name = n;
};
B.prototype._NameGetter = function() {
return this.name;
};
var a = new A();
var handle = a.watch('Name', function(name, oldValue, newValue){
console.log(name + 'be changed from ' + oldValue + ' to ' + newValue);
});
a.set('Name', 'AAA');
console.log(a.name);
var b = new B();
b.set('Name', 'BBB');
console.log(b.get('Name'));
handle.remove();
a.set('Name', 'new AAA');
console.log(a.get('Name'), b.get('Name'))</pre> <p>輸出: </p>
function ST(){}
Namebe changed from undefined to AAA
AAA
Namebe changed from undefined to BBB
BBB
new AAA BBB
可以看到將所有watch函數存放于wcbs數組中,所有子類重名的屬性訪問的都是同一個wcbs數組。有什么方法可以既保證每個實例擁有自己的 watch函數鏈又不發生污染?可以考慮這種方法:為每個實例添加一個_watchCallbacks屬性,該屬性是一個函數,將所有的watch函數鏈都存放到該函數上,主要代碼如下:
ST.prototype.watch = function(name, wcb) {
var attrs = null;
var callbacks = this._watchCallbacks;
if (!callbacks) {
callbacks = this._watchCallbacks = function(n, ov, nv) {
var execute = function(cbs){
if (cbs && cbs.length > 0) {
for (var i = 0, len = cbs.length; i < len; i++) {
cbs[i](n, ov, nv);
}
}
}
//在函數作用域鏈中可以訪問到callbacks變量
execute(callbacks['_' + n]);
execute(callbacks['*']);// 通配符
}
}
var _name = '';
if (typeof name === 'string') {
var _name = '_' + name;
} else if (typeof name === 'function') {//如果name是函數,則所有屬性改變時都會調用該函數
_name = '*';
wcb = name;
}
callbacks[_name] = callbacks[_name] ? callbacks[_name] : [];
callbacks[_name].push(wcb);
return {
remove: function(){
var idx = callbacks[_name].indexOf(wcb);
if (idx > -1) {
callbacks[_name].splice(idx, 1);
}
}
};
};</pre></div>
經過改變后整體代碼如下:
var Stateful = (function(){
'use strict';
var attributes = {};
function _getNameAttrs(name){
return attributes[name] || {};
}
function _setNameAttrs(name) {
if (!attributes[name]) {
attributes[name] = {
s: '_' + name + 'Setter',
g: '_' + name + 'Getter'/*,
wcbs: []*/
}
}
}
function _setNameValue(name, value){
if (name === '_watchCallbacks') {
return;
}
_setNameAttrs(name);
var attrs = _getNameAttrs(name);
var oldValue = _getNameValue.call(this, name);
if (this[attrs.s]){
this[attrs.s].call(this, value);
} else {
this[name] = value;
}
if (this._watchCallbacks){
this._watchCallbacks(name, oldValue, value);
}
};
function _getNameValue(name) {
_setNameAttrs(name);
var attrs = _getNameAttrs(name);
var oldValue = null;
if (this[attrs.g]) {
oldValue = this[attrs.g].call(this, name);
} else {
oldValue = this[name];
}
return oldValue;
};
function ST(obj){
for (var p in obj) {
_setNameValue.call(this, p, obj[p]);
}
};
ST.prototype.set = function(name, value){
if (typeof name === 'string'){
_setNameValue.call(this, name, value);
} else if (typeof name === 'object') {
for (var p in name) {
_setNameValue.call(this, p, name[p]);
}
}
return this;
};
ST.prototype.get = function(name) {
if (typeof name === 'string') {
return _getNameValue.call(this, name);
}
};
ST.prototype.watch = function(name, wcb) {
var attrs = null;
var callbacks = this._watchCallbacks;
if (!callbacks) {
callbacks = this._watchCallbacks = function(n, ov, nv) {
var execute = function(cbs){
if (cbs && cbs.length > 0) {
for (var i = 0, len = cbs.length; i < len; i++) {
cbs[i](n, ov, nv);
}
}
}
//在函數作用域鏈中可以訪問到callbacks變量
execute(callbacks['_' + n]);
execute(callbacks['*']);// 通配符
}
}
var _name = '';
if (typeof name === 'string') {
var _name = '_' + name;
} else if (typeof name === 'function') {//如果name是函數,則所有屬性改變時都會調用該函數
_name = '*';
wcb = name;
}
callbacks[_name] = callbacks[_name] ? callbacks[_name] : [];
callbacks[_name].push(wcb);
return {
remove: function(){
var idx = callbacks[_name].indexOf(wcb);
if (idx > -1) {
callbacks[_name].splice(idx, 1);
}
}
};
};
return ST;
})()</pre>
測試:
console.log(Stateful);
var stateful = new Stateful();
function A(name){
this.name = name;
};
A.prototype = stateful;
A.prototype._NameSetter = function(n) {
this.name = n;
};
A.prototype._NameGetter = function() {
return this.name;
}
function B(name) {
this.name = name;
};
B.prototype = stateful;
B.prototype._NameSetter = function(n) {
this.name = n;
};
B.prototype._NameGetter = function() {
return this.name;
};
var a = new A();
var handle = a.watch('Name', function(name, oldValue, newValue){
console.log(name + 'be changed from ' + oldValue + ' to ' + newValue);
});
a.set('Name', 'AAA');
console.log(a.name);
var b = new B();
b.set('Name', 'BBB');
console.log(b.get('Name'));
a.watch(function(name, ov, nv) {
console.log('* ' + name + ' ' + ov + ' ' + nv);
});
a.set({
foo: 'FOO',
goo: 'GOO'
});
console.log(a.get('goo'));
a.set('Name', 'AAA+');
handle.remove();
a.set('Name', 'new AAA');
console.log(a.get('Name'), b.get('Name'))</pre></div>
輸出:
function ST(obj){
for (var p in obj) {
_setNameValue.call(this, p, obj[p]);
}
}
Namebe changed from undefined to AAA
AAA
BBB
- foo undefined FOO
- goo undefined GOO
GOO
Namebe changed from AAA to AAA+
- Name AAA AAA+
- Name AAA+ new AAA
new AAA BBB</pre></div>
以上代碼就是dojo/Stateful的原理。
來源:木的樹的博客
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