iOS開發各種手勢識別
iOS開發中手勢識別有六種:
輕擊手勢(TapGestureRecognizer),
輕掃手勢 (SwipeGestureRecognizer),
長按手勢(LongPressGestureRecognizer),
拖動手勢(PanGestureRecognizer),
捏合手勢(PinchGestureRecognizer),
旋轉手勢(RotationGestureRecognizer),
使用手勢很簡單,分為兩步:
創建手勢實例。當創建手勢時,指定一個回調方法,當手勢開始,改變、或結束時,回調方法被調用。
添加到需要識別的View中。每個手勢只對應一個View,當屏幕觸摸在View的邊界內時,如果手勢和預定的一樣,那就會回調方法。
1,點擊手勢(TapGestureRecognizer)
UITapGestureRecognizer *tapGesture = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapGesture:)]; tapGesture.numberOfTapsRequired = 1; //點擊次數 tapGesture.numberOfTouchesRequired = 1; //點擊手指數 [self.view addGestureRecognizer:tapGesture]; //輕擊手勢觸發方法 -(void)tapGesture:(UITapGestureRecognizer *)sender { //your code }
2,長按手勢(LongPressGestureRecognizer)
UILongPressGestureRecognizer *longPressGesture = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPressGesture:)];
//設置長按時間
longPressGesture.minimumPressDuration = 0.5;
[self.view addGestureRecognizer:longPressGesture];
//長按手勢觸發方法
-(void)longPressGesture:(id)sender
{
UILongPressGestureRecognizer *longPress = sender;
if (longPress.state == UIGestureRecognizerStateBegan)
{
//your code
}
}
說明:長按手勢的常用狀態如下
開始:UIGestureRecognizerStateBegan
改變:UIGestureRecognizerStateChanged
結束:UIGestureRecognizerStateEnded
取消:UIGestureRecognizerStateCancelled
失敗:UIGestureRecognizerStateFailed 3,旋轉手勢(RotationGestureRecognizer)
UIRotationGestureRecognizer *rotationGesture = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotationGesture:)];
[self.view addGestureRecognizer:rotationGesture];
//旋轉手勢觸發方法
-(void)rotationGesture:(id)sender
{
UIRotationGestureRecognizer *gesture = sender;
if (gesture.state==UIGestureRecognizerStateChanged)
{
_imageView.transform=CGAffineTransformMakeRotation(gesture.rotation);
}
if(gesture.state==UIGestureRecognizerStateEnded)
{
[UIView animateWithDuration:1 animations:^{
_imageView.transform=CGAffineTransformIdentity;//取消形變
}];
}
} 4,拖動手勢(PanGestureRecognizer)
UIPanGestureRecognizer *panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panGesture:)];
[self.view addGestureRecognizer:panGesture];
//拖動手勢觸發方法
-(void) panGesture:(id)sender
{
UIPanGestureRecognizer *panGesture = sender;
CGPoint movePoint = [panGesture translationInView:self.view];
//your code
}
5,輕掃手勢(SwipeGestureRecognizer)
UISwipeGestureRecognizer *swipeGesture = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeGesture:)];
//設置輕掃的方向
swipeGesture.direction = UISwipeGestureRecognizerDirectionRight; //向右
[self.view addGestureRecognizer:swipeGesture];
UISwipeGestureRecognizer *swipeGestureLeft = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeGesture:)];
//設置輕掃的方向
swipeGestureLeft.direction = UISwipeGestureRecognizerDirectionLeft; //向左
[self.view addGestureRecognizer:swipeGestureLeft];
//輕掃手勢觸發方法
-(void)swipeGesture:(id)sender
{
UISwipeGestureRecognizer *swipe = sender;
if (swipe.direction == UISwipeGestureRecognizerDirectionLeft)
{
//向左輕掃
}
if (swipe.direction == UISwipeGestureRecognizerDirectionRight)
{
//向右輕掃
}
} 6,捏合手勢(PinchGestureRecognizer)
UIPinchGestureRecognizer *pinchGesture = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchGesture:)];
[self.view addGestureRecognizer:pinchGesture];
////捏合手勢觸發方法
-(void) pinchGesture:(id)sender
{
UIPinchGestureRecognizer *gesture = sender;
//手勢改變時
if (gesture.state == UIGestureRecognizerStateChanged)
{
self.View.transform = CGAffineTransformMakeScale(gesture.scale, gesture.scale);
}
}
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