Swift結構體指針操作

shannon 8年前發布 | 6K 次閱讀 指針 Swift Apple Swift開發

C語言的指針操作

在c語言中申明一個變量并通過指針修改該變量的值

int a = 1;

int p = &a;p = 2;

printf("a value is %d\\n",a);</code></pre>

a value is 2

c語言操作結構體指針操作

  • 申明一個叫User的結構體

typedef struct User{
    int ID;
    int age;
} User;
  • 申明一個結構體User變量user 設置ID值為1 age值為18

User user;
user.ID = 1;
user.age = 3;
  • 通過指針對變量user的值進行修改

//申明一個結構體指針變量userpointer指向user的地址
User *userpointer = &user;

//修改ID的值為2 int idPointer = (int )userpointer; *idPointer = 2;

//獲得屬性age所在指針 int agePointer = ++ idPointer; //修改user的age值為4agePointer = 4; printf("user ID = %d, age = %d", user.ID, user.age);</code></pre>

user ID = 2, age = 4

Swift

Swift并不推薦對指針進行直接操作,  但仍提供了幾種可以直接操作內存的指針類型,以下是c與Swift的語法對應表 ,使用 Type 做類型占用

對于返回值、變量和參數,使用一下對應表

C 語法 Swift 語法
const Type * UnsafePointer
Type * UnsafeMutablePointer

對于類,使用一下語法對應

C 語法 Swift 語法
Type const UnsafePointer
Type __strong UnsafeMutablePointer
Type ** AutoreleasingUnsafeMutablePointer

在Swift中無類型的指針,原始內存可以用UnsafeRawPointer 和UnsafeMutableRawPointer來表示

如果像不完整結構體的這樣的c指針的值的類型無法用Swift來表示,則用OpaquePointer來表示

接下來,進行Swift版結構體指針操

申明User結構體

struct User {
    var ID: Int
    var age: Int
}

申明變量,并獲取變量地址, 創建一個user變量 ID初始值問為1 age初始值為3

通過指針設置ID值為2 設置age值為3

var user = User(ID: 1, age: 3)
let userPointer = withUnsafePointer(to: &user, {$0})//UnsafePointer

//打印user指針的值 print(userPointer.pointee) //User(ID: 1, age: 3)

//獲取user ID的指針 let userIDPointer = unsafeBitCast(userPointer, to: UnsafeMutablePointer

 .self) //設置ID的值為2 userIDPointer.pointee = 2 print(userPointer.pointee) //User(ID: 2, age: 3) //獲取user age的指針 let agePointer = userIDPointer.advanced(by: 1) agePointer.pointee = 4 print(userPointer.pointee) //User(ID: 2, age: 4) 


</code></pre>

雖然c和Swift的語法差距有點大,但是原理是相同的

接下來我們看一個更復雜一點的例子

public struct Person { 
      var age: Int 
      var firstName: String 
      var lastName: String 
      var phoneNumber: PhoneNumber 
}
public struct PhoneNumber { 
      var number: String 
      var type: String 
}

創建person變量 并通過指針操作 獲取對應的屬性值

let phone = PhoneNumber(number: "186xxxxxxxx", type: "work")
var person = Person(age: 24, firstName: "Bing", lastName: "lin", phoneNumber: phone)
let rawPointer = withUnsafePointer(to: &person, { UnsafeRawPointer($0)})

let age = rawPointer.load(fromByteOffset: 0, as: Int.self) let firstName = rawPointer.load(fromByteOffset: 8, as: String.self) let lastName = rawPointer.load(fromByteOffset: 32, as: String.self) let phoneInfo = rawPointer.load(fromByteOffset: 56, as: PhoneNumber.self)

print("age: \\(age) firstName: \\(firstName) lastName: \\(lastName) , phoneNumber: \\(phoneInfo)") //age: 24 firstName: Bing lastName: lin , phoneNumber: PhoneNumber(number: "186xxxxxxxx", type: "work")</code></pre>

到這里,我們已經學會了 通過指針獲取值,通過指針設置對應的值

接下來 就可以運用這些知識發揮自己的創造力了

參考資料

結構體的內存空間分配原理

Swift 中的指針使用

文章轉自 冰琳92的簡書

 

來自:http://www.cocoachina.com/swift/20161020/17802.html

 

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