自定義View之案列篇(一):鞭炮
老規矩,先來看看類似過年放的鞭炮的效果圖:

block
學習博客也是學習一種變通的思想,能夠舉一反三,才能掌握真正的精髓。
這里留下一個小小的挑戰:

block
怎么獲取菱形區域的點擊事件?歡迎留言,歡迎討論,謝謝。
我臨時的處理方法是以菱形的內切圓來處理點擊事情的。
鞭炮布局(BlockFrameLayout)
分析效果圖,可以看出魔方布局是由一塊塊小的菱形按照某種規律組合而成的,我們這里以繁化簡,先來看看一塊小的菱形:

block
接著看看三塊菱形組成的圖案:

block
看看最后的效果圖:

block
是不是已經發現規律了啊?對的,以三塊菱形為一組,從上往下就組成了最終的圖案。
核心思想:分析前三塊菱形和后三塊菱形的坐標變化。
相信你已經找到了:
if ((i + 1) % 3 == 1) { //第一塊
startX = getWidth() / 2 - mChildSize / 2;
startY = mChildSize * bulge;
} else if ((i + 1) % 3 == 2) { //第二塊
startX = getWidth() / 2 - mChildSize;
startY = mChildSize * bulge + mChildSize / 2;
} else if ((i + 1) % 3 == 0) { //第三塊
startX = getWidth() / 2;
startY = mChildSize * bulge + mChildSize / 2;
bulge++;
}
那么 onLayout 方法:
final int childCount = getChildCount();
int startX = 0;
int startY = 0;
int bulge = 0;
for (int i = 0; i < childCount; i++) {
View childView = getChildAt(i);
if (childView.getVisibility() == GONE) {
continue;
}
if ((i + 1) % 3 == 1) {
startX = getWidth() / 2 - mChildSize / 2;
startY = mChildSize * bulge;
} else if ((i + 1) % 3 == 2) {
startX = getWidth() / 2 - mChildSize;
startY = mChildSize * bulge + mChildSize / 2;
} else if ((i + 1) % 3 == 0) {
startX = getWidth() / 2;
startY = mChildSize * bulge + mChildSize / 2;
bulge++;
}
childView.layout(startX, startY, startX + mChildSize, startY + mChildSize);
}
如果對于自定義 ViewGroup 流程有什么疑問的童鞋,請查看我自定義系類前面的幾篇博客。
菱形(BlockView )
BlockView 類比較簡單,我這里就直接貼出代碼,有什么疑問的請留言,會第一時間給你回復。
package com.github.blockdemo.widget;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
/**
* Created by Administrator on 10/17 0017.
*/
public class BlockView extends View {
private Context mContext;
private Paint mPaint;
private Paint mTextPaint;
private Path mPath;
private String mText;
private Paint.FontMetrics mMetrics;
private OnClickListener mOnClickListener;
private boolean mClickEnable = true;
public BlockView(Context context) {
this(context, null);
}
public BlockView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public BlockView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
mContext = context;
mPaint = new Paint();
mPaint.setAntiAlias(true);
mPaint.setStyle(Paint.Style.FILL);
mPaint.setColor(Color.parseColor("#3F51B5"));
mTextPaint = new Paint();
mTextPaint.setAntiAlias(true);
mTextPaint.setStyle(Paint.Style.FILL);
mTextPaint.setColor(Color.parseColor("#FFFFFF"));
mPath = new Path();
mText = "8";
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
mPath.reset();
mPath.moveTo(getWidth() / 2, 0);
mPath.lineTo(0, getHeight() / 2);
mPath.lineTo(getWidth() / 2, getHeight());
mPath.lineTo(getWidth(), getHeight() / 2);
mPath.close();
canvas.drawPath(mPath, mPaint);
mTextPaint.setTextSize(getWidth() / 4);
mMetrics = mTextPaint.getFontMetrics();
mTextPaint.setTextAlign(Paint.Align.CENTER);
canvas.drawText(mText, getWidth() / 2, getHeight() / 2 +
(mMetrics.bottom - mMetrics.top) / 2 - mMetrics.bottom, mTextPaint);
}
public void setPaintColor(int... colors) {
if (colors != null)
mPaint.setColor(colors[0]);
}
public void setText(String text) {
mText = text;
}
public int dip2px(float dpValue) {
final float scale = mContext.getResources().getDisplayMetrics().density;
return (int) (dpValue * scale + 0.5f);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
float x = event.getX();
float y = event.getY();
int centerX = getWidth() / 2;
int centerY = getHeight() / 2;
//注意下這里以菱形的內切圓來處理點擊事件,如果你有什么好的方案請留言
if ((centerX - x) * (centerX - x) + (centerY - y) * (centerY - y) <= getWidth() * getWidth() / 8) {
if (mOnClickListener != null && mClickEnable) {
mOnClickListener.BlockOnClickListener(mText);
mClickEnable = false;
}
}
break;
case MotionEvent.ACTION_UP:
mClickEnable = true;
break;
default:
break;
}
return true;
}
public interface OnClickListener {
void BlockOnClickListener(String text);
}
public void setBlockOnClickListener(OnClickListener onClickListener) {
this.mOnClickListener = onClickListener;
}
}
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