使用two.js生成的衛星環繞動畫效果

two.js是一個幫助你實現繪圖和動畫效果的類庫,同時支持三種前端繪圖實現:
- webgl
- svg
- 2d畫布
使用這個類庫,可以方便的支持這三種不同的實現,你只需要設置參數:Two.Types.canvas, Two.Types.svg, or Two.Types.webgl
相關JS代碼如下:
var el = document.getElementById("main"),
two = new Two({
width: '800',
height: '600'
});
two.appendTo(el);
var earthAngle = 0,
moonAngle = 0,
distance = 30,
radius = 50,
padding = 100,
orbit = 200,
offset = orbit + padding,
orbits = two.makeGroup();
var earthOrbit = two.makeCircle(offset, offset, orbit);
earthOrbit.noFill();
earthOrbit.linewidth = 2;
earthOrbit.stroke = "#EFEFEF";
orbits.add(earthOrbit);
two.update();
var pos = getPositions(earthAngle++, orbit),
earth = two.makeCircle(pos.x + offset, pos.y + offset, radius);
earth.stroke = "#444";
earth.linewidth = 3;
earth.fill = "#CCCCCC";
var moonOrbit = two.makeCircle(earth.translation.x, earth.translation.y, radius + distance);
moonOrbit.noFill();
moonOrbit.linewidth = 2;
moonOrbit.stroke = "#ccc";
orbits.add(moonOrbit);
var pos = getPositions(moonAngle, radius + distance),
moon = two.makeCircle(earth.translation.x + pos.x, earth.translation.y + pos.y, radius / 4);
moonAngle += 5;
moon.fill = "#474747";
two.bind("update", function (frameCount) {
var pos = getPositions(earthAngle++, orbit);
earth.translation.x = pos.x + offset;
earth.translation.y = pos.y + offset;
var moonPos = getPositions(moonAngle, radius + distance);
moon.translation.x = earth.translation.x + moonPos.x;
moon.translation.y = earth.translation.y + moonPos.y;
moonAngle += 5;
moonOrbit.translation.x = earth.translation.x;
moonOrbit.translation.y = earth.translation.y;
});
function getPositions(angle, orbit) {
return {
x: Math.cos(angle * Math.PI / 180) * orbit,
y: Math.sin(angle * Math.PI / 180) * orbit
};
}
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