MV3D 0.80 發布,虛擬世界和多玩家游戲框架
MV3D 是一個采用Python開發的虛擬世界和多玩家游戲框架。它在設計時要考慮可伸縮性,能夠盡可能多的服務器之間分發世界時根據需要動態的負載平衡。仿真框架沒有特別偏向任何一個流派的在線游戲或虛擬世界,并可以很容易地被用來作為一個幻想空間的游戲設置。對象一個MV3D服務器可以模擬現實交互使用ODE物理引擎。單臺服務器能夠容納成千上萬的模擬對象。該客戶端與OGRE3D的Panda3D渲染。
發布說明: The highlights of this version are a revamped toolchain which should enable a better workflow for building new content. Some of the improvements include tabbed tools instead of docked windows, a property grid for editing, and support for third-party asset types. Also in this version is the first example gameplay system, the stats system. Finally, many improvements to the low level server code have been made, including initial support for asynchronous database connections and a new JSON-based protocol which can be used to support clients written in languages other than Python