android 實現搖一搖功能
實現“搖一搖”功能,其實很簡單,就是檢測手機的重力感應,具體實現代碼如下: 一、在 AndroidManifest.xml 中添加操作權限 二、實現代碼
package com.xs.test;import android.app.Activity;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.os.Vibrator;
import android.util.Log;
import android.widget.Toast;/**
- 安卓晃動手機監聽--“搖一搖”
- @author 單紅宇
*/
public class TestSensorActivity extends Activity {private SensorManager sensorManager;
private Vibrator vibrator;private static final String TAG = "TestSensorActivity";
private static final int SENSOR_SHAKE = 10;/* Called when the activity is first created. /
@Override
public void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState); setContentView(R.layout.main); sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE); vibrator = (Vibrator) getSystemService(VIBRATOR_SERVICE);
}
@Override
protected void onResume() {super.onResume(); if (sensorManager != null) {// 注冊監聽器 sensorManager.registerListener(sensorEventListener, sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_NORMAL); // 第一個參數是Listener,第二個參數是所得傳感器類型,第三個參數值獲取傳感器信息的頻率 }
}
@Override
protected void onPause() {super.onPause(); if (sensorManager != null) {// 取消監聽器 sensorManager.unregisterListener(sensorEventListener); }
}
/**
重力感應監聽 */
private SensorEventListener sensorEventListener = new SensorEventListener() {@Override
public void onSensorChanged(SensorEvent event) {// 傳感器信息改變時執行該方法 float[] values = event.values; float x = values[0]; // x軸方向的重力加速度,向右為正 float y = values[1]; // y軸方向的重力加速度,向前為正 float z = values[2]; // z軸方向的重力加速度,向上為正 Log.i(TAG, "x軸方向的重力加速度" + x + ";y軸方向的重力加速度" + y + ";z軸方向的重力加速度" + z); // 一般在這三個方向的重力加速度達到40就達到了搖晃手機的狀態。 int medumValue = 19;// 三星 i9250怎么晃都不會超過20,沒辦法,只設置19了 if (Math.abs(x) > medumValue || Math.abs(y) > medumValue || Math.abs(z) > medumValue) { vibrator.vibrate(200); Message msg = new Message(); msg.what = SENSOR_SHAKE; handler.sendMessage(msg); }
}
@Override
public void onAccuracyChanged(Sensor sensor, int accuracy) {}
};
/**
動作執行 */
Handler handler = new Handler() {@Override
public void handleMessage(Message msg) {super.handleMessage(msg); switch (msg.what) { case SENSOR_SHAKE: Toast.makeText(TestSensorActivity.this, "檢測到搖晃,執行操作!", Toast.LENGTH_SHORT).show(); Log.i(TAG, "檢測到搖晃,執行操作!"); break; }
}
};
}
這種搖一搖比較普通,沒有經過算法的加強,重力加速度就是10。 算法優化如下 package com.example.url;
import java.io.IOException; import java.net.URL;
import com.hahashijie.imageload.ImageLoader;
import android.annotation.SuppressLint; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.drawable.Drawable; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.os.Vibrator; import android.util.Log; import android.widget.ImageView;
@SuppressLint("HandlerLeak") public class MainActivity extends Activity {
private ImageView image; private SensorManager sensorManager; private Sensor sensor; private Vibrator vibrator; private static final int UPTATE_INTERVAL_TIME = 50; private static final int SPEED_SHRESHOLD = 30;//這個值調節靈敏度 private long lastUpdateTime; private float lastX; private float lastY; private float lastZ; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE); vibrator = (Vibrator) getSystemService(VIBRATOR_SERVICE); image = (ImageView) findViewById(R.id.image);
}
@Override protected void onResume() { // TODO Auto-generated method stub super.onResume(); if (sensorManager != null) { sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); } if (sensor != null) { sensorManager.registerListener(sensorEventListener, sensor, SensorManager.SENSOR_DELAY_GAME);//這里選擇感應頻率 } }
/**
- 重力感應監聽 */ private SensorEventListener sensorEventListener = new SensorEventListener() {
@Override public void onSensorChanged(SensorEvent event) { long currentUpdateTime = System.currentTimeMillis(); long timeInterval = currentUpdateTime - lastUpdateTime; if (timeInterval < UPTATE_INTERVAL_TIME) { return; } lastUpdateTime = currentUpdateTime; // 傳感器信息改變時執行該方法 float[] values = event.values; float x = values[0]; // x軸方向的重力加速度,向右為正 float y = values[1]; // y軸方向的重力加速度,向前為正 float z = values[2]; // z軸方向的重力加速度,向上為正 float deltaX = x - lastX; float deltaY = y - lastY; float deltaZ = z - lastZ;
lastX = x; lastY = y; lastZ = z; double speed = (Math.sqrt(deltaX deltaX + deltaY deltaY
- deltaZ deltaZ) / timeInterval) 100; if (speed >= SPEED_SHRESHOLD) { vibrator.vibrate(300); image.setImageResource(R.drawable.running01); } }
@Override public void onAccuracyChanged(Sensor sensor, int accuracy) {
} };
}</pre>