android 實現搖一搖功能

dgy7 9年前發布 | 2K 次閱讀 Java Android

實現“搖一搖”功能,其實很簡單,就是檢測手機的重力感應,具體實現代碼如下: 一、在 AndroidManifest.xml 中添加操作權限 二、實現代碼

 package com.xs.test;

import android.app.Activity;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorManager;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.os.Vibrator;
import android.util.Log;
import android.widget.Toast;

/**

  • 安卓晃動手機監聽--“搖一搖”
  • @author 單紅宇
  • */
    public class TestSensorActivity extends Activity {

    private SensorManager sensorManager;
    private Vibrator vibrator;

    private static final String TAG = "TestSensorActivity";
    private static final int SENSOR_SHAKE = 10;

    /* Called when the activity is first created. /
    @Override
    public void onCreate(Bundle savedInstanceState) {

    super.onCreate(savedInstanceState);  
    setContentView(R.layout.main);  
    sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE);  
    vibrator = (Vibrator) getSystemService(VIBRATOR_SERVICE);  
    

    }

    @Override
    protected void onResume() {

    super.onResume();  
    if (sensorManager != null) {// 注冊監聽器  
        sensorManager.registerListener(sensorEventListener, sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER), SensorManager.SENSOR_DELAY_NORMAL);  
        // 第一個參數是Listener,第二個參數是所得傳感器類型,第三個參數值獲取傳感器信息的頻率  
    }  
    

    }

    @Override
    protected void onPause() {

    super.onPause();  
    if (sensorManager != null) {// 取消監聽器  
        sensorManager.unregisterListener(sensorEventListener);  
    }  
    

    }

    /**

    • 重力感應監聽 */
      private SensorEventListener sensorEventListener = new SensorEventListener() {

      @Override
      public void onSensorChanged(SensorEvent event) {

       // 傳感器信息改變時執行該方法  
       float[] values = event.values;  
       float x = values[0]; // x軸方向的重力加速度,向右為正  
       float y = values[1]; // y軸方向的重力加速度,向前為正  
       float z = values[2]; // z軸方向的重力加速度,向上為正  
       Log.i(TAG, "x軸方向的重力加速度" + x +  ";y軸方向的重力加速度" + y +  ";z軸方向的重力加速度" + z);  
       // 一般在這三個方向的重力加速度達到40就達到了搖晃手機的狀態。  
       int medumValue = 19;// 三星 i9250怎么晃都不會超過20,沒辦法,只設置19了  
       if (Math.abs(x) > medumValue || Math.abs(y) > medumValue || Math.abs(z) > medumValue) {  
           vibrator.vibrate(200);  
           Message msg = new Message();  
           msg.what = SENSOR_SHAKE;  
           handler.sendMessage(msg);  
       }  
      

      }

      @Override
      public void onAccuracyChanged(Sensor sensor, int accuracy) {

      }
      };

    /**

    • 動作執行 */
      Handler handler = new Handler() {

      @Override
      public void handleMessage(Message msg) {

       super.handleMessage(msg);  
       switch (msg.what) {  
       case SENSOR_SHAKE:  
           Toast.makeText(TestSensorActivity.this, "檢測到搖晃,執行操作!", Toast.LENGTH_SHORT).show();  
           Log.i(TAG, "檢測到搖晃,執行操作!");  
           break;  
       }  
      

      }

    };
    }
    這種搖一搖比較普通,沒有經過算法的加強,重力加速度就是10。 算法優化如下 package com.example.url;

import java.io.IOException; import java.net.URL;

import com.hahashijie.imageload.ImageLoader;

import android.annotation.SuppressLint; import android.app.Activity; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.drawable.Drawable; import android.hardware.Sensor; import android.hardware.SensorEvent; import android.hardware.SensorEventListener; import android.hardware.SensorManager; import android.os.Bundle; import android.os.Handler; import android.os.Message; import android.os.Vibrator; import android.util.Log; import android.widget.ImageView;

@SuppressLint("HandlerLeak") public class MainActivity extends Activity {

private ImageView image; private SensorManager sensorManager; private Sensor sensor; private Vibrator vibrator; private static final int UPTATE_INTERVAL_TIME = 50; private static final int SPEED_SHRESHOLD = 30;//這個值調節靈敏度 private long lastUpdateTime; private float lastX; private float lastY; private float lastZ; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); sensorManager = (SensorManager) getSystemService(SENSOR_SERVICE); vibrator = (Vibrator) getSystemService(VIBRATOR_SERVICE); image = (ImageView) findViewById(R.id.image);

}

@Override protected void onResume() { // TODO Auto-generated method stub super.onResume(); if (sensorManager != null) { sensor = sensorManager.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); } if (sensor != null) { sensorManager.registerListener(sensorEventListener, sensor, SensorManager.SENSOR_DELAY_GAME);//這里選擇感應頻率 } }

/**

  • 重力感應監聽 */ private SensorEventListener sensorEventListener = new SensorEventListener() {

@Override public void onSensorChanged(SensorEvent event) { long currentUpdateTime = System.currentTimeMillis(); long timeInterval = currentUpdateTime - lastUpdateTime; if (timeInterval < UPTATE_INTERVAL_TIME) { return; } lastUpdateTime = currentUpdateTime; // 傳感器信息改變時執行該方法 float[] values = event.values; float x = values[0]; // x軸方向的重力加速度,向右為正 float y = values[1]; // y軸方向的重力加速度,向前為正 float z = values[2]; // z軸方向的重力加速度,向上為正 float deltaX = x - lastX; float deltaY = y - lastY; float deltaZ = z - lastZ;

lastX = x; lastY = y; lastZ = z; double speed = (Math.sqrt(deltaX deltaX + deltaY deltaY

  • deltaZ deltaZ) / timeInterval) 100; if (speed >= SPEED_SHRESHOLD) { vibrator.vibrate(300); image.setImageResource(R.drawable.running01); } }

@Override public void onAccuracyChanged(Sensor sensor, int accuracy) {

} };

}</pre>

 本文由用戶 dgy7 自行上傳分享,僅供網友學習交流。所有權歸原作者,若您的權利被侵害,請聯系管理員。
 轉載本站原創文章,請注明出處,并保留原始鏈接、圖片水印。
 本站是一個以用戶分享為主的開源技術平臺,歡迎各類分享!