js canvas 照片旋轉 demo
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no"/><!--以手機屏幕為標準,禁止放大縮小-->
<meta name="format-detection" content="telephone=no"/><!--屏蔽IOS下自動轉換數字為手機鏈接-->
<meta name="apple-mobile-web-app-capable" content="yes" /><!--IOS應用模式,自動隱藏默認的工具欄和菜單欄-->
<meta name="browsermode" content="application"><!--UC應用模式-->
<meta name="x5-page-mode" content="app"><!--騰訊X5瀏覽器應用模式-->
<title>照片旋轉</title>
</head>
<body style="margin: 0;">
<input type="file" onchange="fileChangeEvent(this.files[0]);"/><br><br>
<img style="width: 100%;" src="./1.jpg"/><br><br>
<canvas style="display: none;"></canvas>
<input type="button" value="90度"/><br><br>
<input type="button" value="180度"/><br><br>
<input type="button" value="270度"/><br><br>
<input type="button" value="返回"/><br><br>
</body>
<script type="text/javascript">
var img = document.querySelector("img");
var canvas = document.querySelector("canvas");
var context = canvas.getContext('2d');
var imgHeight = 200;
var imgWidth = 200;
img.onload = function(){
imgHeight = img.height;
imgWidth = img.width;
}
function fileChangeEvent(file){
var URL = window.URL || window.webkitURL;
img.src = URL.createObjectURL(file);
img.onload = function(){
imgHeight = img.height;
imgWidth = img.width;
}
}
function rotate90()
{
img.style.width = "initial"; // 防止 css 導致旋轉時的圖片寬高比拉伸而導致的模糊問題
canvas.width = imgHeight;
canvas.height = imgWidth;
context.translate(canvas.width * 0.5, canvas.height * 0.5);
context.rotate(Math.PI * 0.5);
context.translate(-canvas.height * 0.5, -canvas.width * 0.5);
context.drawImage(img, 0, 0, imgWidth, imgHeight);
img.src = canvas.toDataURL("image/png");
}
function rotate180()
{
canvas.width = imgWidth;
canvas.height = imgHeight;
context.rotate(Math.PI);
context.translate(-canvas.width, -canvas.height);
context.drawImage(img, 0, 0, imgWidth, imgHeight);
img.src = canvas.toDataURL("image/png");
}
function rotate270()
{
img.style.width = "initial"; // 防止 css 導致旋轉時的圖片寬高比拉伸而導致的模糊問題
canvas.width = imgHeight;
canvas.height = imgWidth;
// 以中心點為基準旋轉,所有的旋轉只改變了 canvas 畫筆的坐標軸,對畫布沒有任何影響
context.translate(canvas.width * 0.5, canvas.height * 0.5);
context.rotate(-Math.PI * 0.5);
context.translate(-canvas.height * 0.5, -canvas.width * 0.5);
context.drawImage(img, 0, 0, imgWidth, imgHeight);
img.src = canvas.toDataURL("image/png");
}
document.querySelectorAll("input[type='button']")[0].onclick = function(){
rotate90();
};
document.querySelectorAll("input[type='button']")[1].onclick = function(){
rotate180();
};
document.querySelectorAll("input[type='button']")[2].onclick = function(){
rotate270();
};
document.querySelectorAll("input[type='button']")[3].onclick = function(){
history.back();
};
</script>
</html></pre>
本文由用戶 jopen 自行上傳分享,僅供網友學習交流。所有權歸原作者,若您的權利被侵害,請聯系管理員。
轉載本站原創文章,請注明出處,并保留原始鏈接、圖片水印。
本站是一個以用戶分享為主的開源技術平臺,歡迎各類分享!