實時3D引擎 GLOBE_3D
GLOBE_3D 是一個實時的3D引擎,具有可移植的特點,支持多數平臺,采用 Ada 語言開發。
Features:
- unconditionally portable sources (one set of sources for all platforms)
- real-time rendering; fast with a 3D hardware-accelerated graphics card
- full eye movements and rotations
- displays combinations of colours, materials, textures
- transparency
- multiple area rendering with the portal technique, e.g. for inner scenes
- collision detection
- binary space partition (BSP)
- input-output of 3D objects or groups of objects linked to each other by portals
- easy management of resources like textures (.bmp, .tga), BSP trees and objects stored in .zip files
- screenshots (.bmp) and video captures (.avi)
- multi-view support
- vectorized geometry support
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