Rust編程語言的高性能圖形API:gfx-rs
gfx-rs是一個用于Rust編程語言的高性能,無約束的圖形API。它的目標是成為Rust圖形的默認API。
Why gfx-rs?
- Graphics APIs are mostly designed with C and C++ in mind, and hence are dangerous and error prone, with little static safety guarantees.
- Providing type safe wrappers around platform-specific APIs is feasible, but only pushes the problem of platform independence to a higher level of abstraction, often to the game or rendering engine.
- Modern graphics APIs, whilst providing a great degree of flexibility and a high level of performance, often have a much higher barrier to entry than traditional fixed-function APIs.
- Graphics APIs like OpenGL still require the developer to 'bind' and 'unbind' objects in order to perform operations on them. This results in a large amount of boiler plate code, and brings with it the usual problems associated with global state. </ul>
Crate hierarchy
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