iOS開發的手勢識別(UIGestureRecognizer)
UIGestureRecognizer
為了完成手勢識別,必須借助于手勢識別器—-UIGestureRecognizer
利用UIGestureRecognizer,能輕松識別用戶在某個view上面做的一些常見手勢
UIGestureRecognizer是一個抽象類,定義了所有手勢的基本行為,使用它的子類才能處理具體的手勢
UITapGestureRecognizer //(敲擊) UIPinchGestureRecognizer //(捏合,用于縮放) UIPanGestureRecognizer //(拖拽) UISwipeGestureRecognizer //(輕掃) UIRotationGestureRecognizer //(旋轉) UILongPressGestureRecognizer //(長按)
敲擊 UITapGestureRecognizer
每一個手勢識別器的用法都差不多,比如UITapGestureRecognizer的使用步驟如下
創建手勢識別器對象 UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] init];設置手勢識別器對象的具體屬性 // 連續敲擊2次 tap.numberOfTapsRequired = 2; // 需要2根手指一起敲擊 tap.numberOfTouchesRequired = 2;
添加手勢識別器到對應的view上 [self.iconView addGestureRecognizer:tap];
監聽手勢的觸發 [tap addTarget:self action:@selector(tapIconView:)];</pre>
敲擊實例
@interface GRViewController () <UIGestureRecognizerDelegate> @property (weak, nonatomic) IBOutlet UIImageView *iconView;@end
@implementation GRViewController
(void)viewDidLoad { [super viewDidLoad];
[self testTap2]; }
(void)testTap2 { UIGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapView)]; tap.delegate = self; [self.iconView addGestureRecognizer:tap]; }
pragma mark - 代理方法
/**
- 當點擊view的時候,會先調用這個方法
*/
- (BOOL)gestureRecognizer:(UIGestureRecognizer )gestureRecognizer shouldReceiveTouch:(UITouch )touch { CGPoint pos = [touch locationInView:touch.view]; if (pos.x <= self.iconView.frame.size.width * 0.5) { return YES; } return NO; }
(void)testTap { // 1.創建手勢識別器對象 UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] init]; // 連續敲擊2次,手勢才能識別成功 tap.numberOfTapsRequired = 2; tap.numberOfTouchesRequired = 2;
// 2.添加手勢識別器對象到對應的view [self.iconView addGestureRecognizer:tap];
// 3.添加監聽方法(識別到了對應的手勢,就會調用監聽方法) [tap addTarget:self action:@selector(tapView)]; }
(void)tapView { NSLog(@"-----我敲擊了屏幕!!"); }
@end</pre>
長按和輕掃實例
@interface GRViewController () @property (weak, nonatomic) IBOutlet UIView *redView;@end
@implementation GRViewController
(void)viewDidLoad { [super viewDidLoad];
UISwipeGestureRecognizer *swipe = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipeView)];
swipe.direction = UISwipeGestureRecognizerDirectionUp;
[self.redView addGestureRecognizer:swipe]; }
(void)swipeView { NSLog(@"swipeView"); }
(void)testLongPress { UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] init]; [longPress addTarget:self action:@selector(longPressView)];
// 至少長按2秒 longPress.minimumPressDuration = 2;
// 在觸發手勢之前,50px范圍內長按有效 longPress.allowableMovement = 50;
[self.redView addGestureRecognizer:longPress]; }
(void)longPressView { NSLog(@"長按了紅色的view"); }
@end</pre>
縮放和旋轉實例
@interface GRViewController () <UIGestureRecognizerDelegate> @property (weak, nonatomic) IBOutlet UIImageView *iconView; @end@implementation GRViewController
(void)viewDidLoad { [super viewDidLoad];
[self testPinchAndRotate]; }
pragma mark - 手勢識別器的代理方法
/**
- 是否允許多個手勢識別器同時有效
- Simultaneously : 同時地
*/
- (BOOL)gestureRecognizer:(UIGestureRecognizer )gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer )otherGestureRecognizer { return YES; }
pragma mark - 縮放 + 旋轉
- (void)testPinchAndRotate { [self testPinch]; [self testRotate]; }
pragma mark - 縮放手勢(捏合手勢)
(void)testPinch { UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinchView:)]; pinch.delegate = self; [self.iconView addGestureRecognizer:pinch]; }
(void)pinchView:(UIPinchGestureRecognizer *)pinch { pinch.view.transform = CGAffineTransformScale(pinch.view.transform, pinch.scale, pinch.scale); pinch.scale = 1; // 這個真的很重要!!!!! }
pragma mark - 旋轉手勢
(void)testRotate { UIRotationGestureRecognizer *recognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotateView:)]; recognizer.delegate = self; [self.iconView addGestureRecognizer:recognizer]; }
(void)rotateView:(UIRotationGestureRecognizer *)recognizer { recognizer.view.transform = CGAffineTransformRotate(recognizer.view.transform, recognizer.rotation); recognizer.rotation = 0; // 這個很重要!!!!! }
@end</pre>
拖拽實例
@interface GRViewController () @property (weak, nonatomic) IBOutlet UIView *purpleView;@end
@implementation GRViewController
(void)viewDidLoad { [super viewDidLoad];
UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(panView:)]; [self.purpleView addGestureRecognizer:pan]; }
(void)panView:(UIPanGestureRecognizer *)pan {
switch (pan.state) {
case UIGestureRecognizerStateBegan: // 開始觸發手勢 break; case UIGestureRecognizerStateEnded: // 手勢結束 break; default: break;
}
// 1.在view上面挪動的距離 CGPoint translation = [pan translationInView:pan.view]; CGPoint center = pan.view.center; center.x += translation.x; center.y += translation.y; pan.view.center = center;
// 2.清空移動的距離 [pan setTranslation:CGPointZero inView:pan.view]; }
@end</pre>
手勢識別的狀態
typedef NS_ENUM(NSInteger, UIGestureRecognizerState) { // 沒有觸摸事件發生,所有手勢識別的默認狀態 UIGestureRecognizerStatePossible, // 一個手勢已經開始但尚未改變或者完成時 UIGestureRecognizerStateBegan, // 手勢狀態改變 UIGestureRecognizerStateChanged, // 手勢完成 UIGestureRecognizerStateEnded, // 手勢取消,恢復至Possible狀態 UIGestureRecognizerStateCancelled, // 手勢失敗,恢復至Possible狀態 UIGestureRecognizerStateFailed, // 識別到手勢識別 UIGestureRecognizerStateRecognized = UIGestureRecognizerStateEnded };