使用手勢UIGestureRecognizer對圖像進行縮放、移動、旋轉操作
iOS提供了拍擊、旋轉、滑動、擠捏等豐富的手勢,因此對圖像的操作就顯得非常友好、簡單。下面代碼展示了使用UIGestureRecognizer對圖像進行縮放 、移動、旋轉操作使用方法。在使用代碼之前,首先建立一個UIView,并在該視圖中增加一個UIImageView視圖,用于展示圖像。那么該UIView就類似圖 像畫板一樣,對圖像的操作都基于此視圖中進行。
在視圖中創建手勢識別器UIGestureRecognizers
- (void)viewDidLoad { [super viewDidLoad];UIPinchGestureRecognizer *pinchRecognizer = [[[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(scale:)] autorelease]; [pinchRecognizer setDelegate:self]; [self.view addGestureRecognizer:pinchRecognizer]; UIRotationGestureRecognizer *rotationRecognizer = [[[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotate:)] autorelease]; [rotationRecognizer setDelegate:self]; [self.view addGestureRecognizer:rotationRecognizer]; UIPanGestureRecognizer *panRecognizer = [[[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(move:)] autorelease]; [panRecognizer setMinimumNumberOfTouches:1]; [panRecognizer setMaximumNumberOfTouches:1]; [panRecognizer setDelegate:self]; [canvas addGestureRecognizer:panRecognizer]; UITapGestureRecognizer *tapProfileImageRecognizer = [[[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tapped:)] autorelease]; [tapProfileImageRecognizer setNumberOfTapsRequired:1]; [tapProfileImageRecognizer setDelegate:self]; [canvas addGestureRecognizer:tapProfileImageRecognizer];
}</pre>
下面是響應各手勢消息的方法:
// 縮放 -(void)scale:(id)sender {if([(UIPinchGestureRecognizer*)sender state] == UIGestureRecognizerStateBegan) { _lastScale = 1.0; } CGFloat scale = 1.0 - (_lastScale - [(UIPinchGestureRecognizer*)sender scale]); CGAffineTransform currentTransform = photoImage.transform; CGAffineTransform newTransform = CGAffineTransformScale(currentTransform, scale, scale); [photoImage setTransform:newTransform]; _lastScale = [(UIPinchGestureRecognizer*)sender scale]; [self showOverlayWithFrame:photoImage.frame];
}
// 旋轉 -(void)rotate:(id)sender {
if([(UIRotationGestureRecognizer*)sender state] == UIGestureRecognizerStateEnded) { _lastRotation = 0.0; return; } CGFloat rotation = 0.0 - (_lastRotation - [(UIRotationGestureRecognizer*)sender rotation]); CGAffineTransform currentTransform = photoImage.transform; CGAffineTransform newTransform = CGAffineTransformRotate(currentTransform,rotation); [photoImage setTransform:newTransform]; _lastRotation = [(UIRotationGestureRecognizer*)sender rotation]; [self showOverlayWithFrame:photoImage.frame];
}
// 移動 -(void)move:(id)sender {
CGPoint translatedPoint = [(UIPanGestureRecognizer*)sender translationInView:canvas];
if([(UIPanGestureRecognizer*)sender state] == UIGestureRecognizerStateBegan) { _firstX = [photoImage center].x; _firstY = [photoImage center].y; }
translatedPoint = CGPointMake(_firstX+translatedPoint.x, _firstY+translatedPoint.y);
[photoImage setCenter:translatedPoint]; [self showOverlayWithFrame:photoImage.frame]; }</pre>
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