帝國時代2開源克隆版:OpenAge

jopen 10年前發布 | 23K 次閱讀 OpenAge 游戲開發

OpenAge 是一個志愿者項目,致力于實現一個開源的版本的帝國時代II。主要針對 POSIX 平臺,如 GNU / Linux。這個項目同時也是想向 OpenMW, OpenRAOpenTTD.三個項目學習。

 openage技術組成:

Technology Component
C++11 Engine core
Python Scripting, media conversion, in-game console, code generation
CMake Build system
OpenGL2.1 Rendering, shaders
SDL2 Cross-platform Audio/Input/Window handling
Opus Audio codec
Humans Mixing together all of the above

其目標包括:

  • Fully authentic look and feel
    • This can only be approximated, since the behaviour of the original game is mostly undocumented, and guessing/experimenting can only get you this close
    • We will not implement useless artificial limitations (max 30 selectable units...))
  • Multiplayer (obviously)
  • Optionally, Improvements over the original game
  • AI
  • Re-creating free game assets
  • An easily-moddable content format
  • A powerful integrated Python console and interface, comparable to blender

Our goals specifically exclude:

  • Network compatibility with the original game. You really wanna have the same problems again?
  • Binary compatibility with the original game. A one-way script to convert maps/savegames/missions to openage is planned though.

帝國時代2開源克隆版:OpenAge

帝國時代2開源克隆版:OpenAge


項目主頁:http://www.baiduhome.net/lib/view/home/1414458942700

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