Android自定義控件:類QQ未讀消息拖拽效果

yangjiangy 7年前發布 | 11K 次閱讀 安卓開發 Android開發 移動開發

QQ的未讀消息,算是一個比較好玩的效果,趁著最近時間比較多,參考了網上的一些資料之后,本次實現一個仿照QQ未讀消息的拖拽小紅點,最終完成效果如下:

首先我們從最基本的原理開始分析,看一張圖:

這個圖該怎么繪制呢?實際上我們這里是先繪制兩個圓,然后將兩個圓的切點通過貝塞爾曲線連接起來就達到這個效果了。至于貝塞爾曲線的概念,這里就不多做解釋了,百度一下就知道了。

切點怎么算呢,這里我們稍微復習一些初中的數學知識。看了這個圖之后,求出四個切點應該是輕而易舉了。

現在思路已經很清晰了,按照我們的思路,開擼。

首先是我們計算切點以及各坐標點的工具類

public class GeometryUtils {
    /**
     * As meaning of method name.
     * 獲得兩點之間的距離
     * @param p0
     * @param p1
     * @return
     */
    public static float getDistanceBetween2Points(PointF p0, PointF p1) {
        float distance = (float) Math.sqrt(Math.pow(p0.y - p1.y, 2) + Math.pow(p0.x - p1.x, 2));
        return distance;
    }

    /**
     * Get middle point between p1 and p2.
     * 獲得兩點連線的中點
     * @param p1
     * @param p2
     * @return
     */
    public static PointF getMiddlePoint(PointF p1, PointF p2) {
        return new PointF((p1.x + p2.x) / 2.0f, (p1.y + p2.y) / 2.0f);
    }

    /**
     * Get point between p1 and p2 by percent.
     * 根據百分比獲取兩點之間的某個點坐標
     * @param p1
     * @param p2
     * @param percent
     * @return
     */
    public static PointF getPointByPercent(PointF p1, PointF p2, float percent) {
        return new PointF(evaluateValue(percent, p1.x , p2.x), evaluateValue(percent, p1.y , p2.y));
    }

    /**
     * 根據分度值,計算從start到end中,fraction位置的值。fraction范圍為0 -> 1
     * @param fraction
     * @param start
     * @param end
     * @return
     */
    public static float evaluateValue(float fraction, Number start, Number end){
        return start.floatValue() + (end.floatValue() - start.floatValue()) * fraction;
    }

    /**
     * Get the point of intersection between circle and line.
     * 獲取 通過指定圓心,斜率為lineK的直線與圓的交點。
     *
     * @param pMiddle The circle center point.
     * @param radius The circle radius.
     * @param lineK The slope of line which cross the pMiddle.
     * @return
     */
    public static PointF[] getIntersectionPoints(PointF pMiddle, float radius, Double lineK) {
        PointF[] points = new PointF[2];

        float radian, xOffset = 0, yOffset = 0;
        if(lineK != null){
            radian= (float) Math.atan(lineK);
            xOffset = (float) (Math.sin(radian) * radius);
            yOffset = (float) (Math.cos(radian) * radius);
        }else {
            xOffset = radius;
            yOffset = 0;
        }
        points[0] = new PointF(pMiddle.x + xOffset, pMiddle.y - yOffset);
        points[1] = new PointF(pMiddle.x - xOffset, pMiddle.y + yOffset);

        return points;
    }
}

然后下面看下我們的核心繪制代碼,代碼注釋比較全,此處就不多做解釋了。

/**
     * 繪制貝塞爾曲線部分以及固定圓
     *
     * @param canvas
     */
    private void drawGooPath(Canvas canvas) {
        Path path = new Path();
        //1. 根據當前兩圓圓心的距離計算出固定圓的半徑
        float distance = (float) GeometryUtils.getDistanceBetween2Points(mDragCenter, mStickCenter);
        stickCircleTempRadius = getCurrentRadius(distance);

        //2. 計算出經過兩圓圓心連線的垂線的dragLineK(對邊比臨邊)。求出四個交點坐標
        float xDiff = mStickCenter.x - mDragCenter.x;
        Double dragLineK = null;
        if (xDiff != 0) {
            dragLineK = (double) ((mStickCenter.y - mDragCenter.y) / xDiff);
        }

        //分別獲得經過兩圓圓心連線的垂線與圓的交點(兩條垂線平行,所以dragLineK相等)。
        PointF[] dragPoints = GeometryUtils.getIntersectionPoints(mDragCenter, dragCircleRadius, dragLineK);
        PointF[] stickPoints = GeometryUtils.getIntersectionPoints(mStickCenter, stickCircleTempRadius, dragLineK);

        //3. 以兩圓連線的0.618處作為 貝塞爾曲線 的控制點。(選一個中間點附近的控制點)
        PointF pointByPercent = GeometryUtils.getPointByPercent(mDragCenter, mStickCenter, 0.618f);

        // 繪制兩圓連接閉合
        path.moveTo((float) stickPoints[0].x, (float) stickPoints[0].y);
        path.quadTo((float) pointByPercent.x, (float) pointByPercent.y,
                (float) dragPoints[0].x, (float) dragPoints[0].y);
        path.lineTo((float) dragPoints[1].x, (float) dragPoints[1].y);
        path.quadTo((float) pointByPercent.x, (float) pointByPercent.y,
                (float) stickPoints[1].x, (float) stickPoints[1].y);
        canvas.drawPath(path, mPaintRed);
        // 畫固定圓
        canvas.drawCircle(mStickCenter.x, mStickCenter.y, stickCircleTempRadius, mPaintRed);
    }

此時我們已經實現了繪制的核心代碼,然后我們加上touch事件的監聽,達到動態的更新dragPoint的中心點位置以及stickPoint半徑的效果。當手抬起的時候,添加一個屬性動畫,達到回彈的效果。

@Override
    public boolean onTouchEvent(MotionEvent event) {
        switch (MotionEventCompat.getActionMasked(event)) {
            case MotionEvent.ACTION_DOWN: {
                isOutOfRange = false;
                updateDragPointCenter(event.getRawX(), event.getRawY());
                break;
            }
            case MotionEvent.ACTION_MOVE: {
                //如果兩圓間距大于最大距離mMaxDistance,執行拖拽結束動畫
                PointF p0 = new PointF(mDragCenter.x, mDragCenter.y);
                PointF p1 = new PointF(mStickCenter.x, mStickCenter.y);
                if (GeometryUtils.getDistanceBetween2Points(p0, p1) > mMaxDistance) {
                    isOutOfRange = true;
                    updateDragPointCenter(event.getRawX(), event.getRawY());
                    return false;
                }
                updateDragPointCenter(event.getRawX(), event.getRawY());
                break;
            }
            case MotionEvent.ACTION_UP: {
                handleActionUp();
                break;
            }
            default: {
                isOutOfRange = false;
                break;
            }
        }
        return true;
    }

    /**
     * 手勢抬起動作
     */
    private void handleActionUp() {
        if (isOutOfRange) {
            // 當拖動dragPoint范圍已經超出mMaxDistance,然后又將dragPoint拖回mResetDistance范圍內時
            if (GeometryUtils.getDistanceBetween2Points(mDragCenter, mStickCenter) < mResetDistance) {
                //reset
                return;
            }
            // dispappear
        } else {
            //手指抬起時,彈回動畫
            mAnim = ValueAnimator.ofFloat(1.0f);
            mAnim.setInterpolator(new OvershootInterpolator(5.0f));

            final PointF startPoint = new PointF(mDragCenter.x, mDragCenter.y);
            final PointF endPoint = new PointF(mStickCenter.x, mStickCenter.y);
            mAnim.addUpdateListener(new AnimatorUpdateListener() {
                @Override
                public void onAnimationUpdate(ValueAnimator animation) {
                    float fraction = animation.getAnimatedFraction();
                    PointF pointByPercent = GeometryUtils.getPointByPercent(startPoint, endPoint, fraction);
                    updateDragPointCenter((float) pointByPercent.x, (float) pointByPercent.y);
                }
            });
            mAnim.addListener(new AnimatorListenerAdapter() {
                @Override
                public void onAnimationEnd(Animator animation) {
                    //reset
                }
            });

            if (GeometryUtils.getDistanceBetween2Points(startPoint, endPoint) < 10) {
                mAnim.setDuration(100);
            } else {
                mAnim.setDuration(300);
            }
            mAnim.start();
        }
    }

此時我們拖拽的核心代碼基本都已經完成,實際效果如下:

現在小紅點的繪制基本告一段落,我們不得不去思考真正的難點。那就是如何將我們前面的這個GooView應用到實際呢?看實際效果我們的小紅點是放在listView里面的,如果是這樣的話,就代表我們的GooView的拖拽范圍是肯定無法超過父控件item的區域的。

那么我們要如何實現小紅點可以隨便的在整個屏幕拖拽呢?我們這里稍微整理一下思路。

1.先在listView的item布局中先放入一個小紅點。

2.當我們touch到這個小紅點的時候,隱藏這個小紅點,然后根據我們布局中小紅點的位置初始化一個GooView并且添加到WindowManager中嗎,達到GooView可以全屏拖動的效果。

3.在添加GooView到WindowManager中的時候,記錄初始小紅點stickPoint的位置,然后根據stickPoint和dragPointde位置是否超出我們的消失界限來判斷接下來的邏輯。

4.根據GooView的最終狀態,顯示回彈或者消失動畫。

思路有了,那么就上代碼,根據第一步,我們完成listView的item布局。

<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
                android:layout_width="match_parent"
                android:layout_height="80dp"
                android:minHeight="80dp">

    <ImageView
        android:id="@+id/iv_head"
        android:layout_width="50dp"
        android:layout_height="50dp"
        android:layout_centerVertical="true"
        android:layout_marginLeft="20dp"
        android:src="@mipmap/head"/>

    <TextView
        android:id="@+id/tv_content"
        android:layout_width="wrap_content"
        android:layout_height="50dp"
        android:layout_centerVertical="true"
        android:gravity="center"
        android:layout_marginLeft="20dp"
        android:layout_toRightOf="@+id/iv_head"
        android:text="content - "
        android:textSize="25sp"/>

    <LinearLayout
        android:id="@+id/ll_point"
        android:layout_width="80dp"
        android:layout_height="80dp"
        android:layout_alignParentEnd="true"
        android:layout_alignParentRight="true"
        android:layout_alignParentTop="true"
        android:gravity="center">

        <TextView
            android:id="@+id/point"
            android:layout_width="wrap_content"
            android:layout_height="18dp"
            android:background="@drawable/red_bg"
            android:gravity="center"
            android:singleLine="true"
            android:textColor="@android:color/white"
            android:textSize="12sp"/>
    </LinearLayout>
</RelativeLayout>

效果如下,要注意的是,對比QQ的真實體驗,小紅點周邊范圍點擊的時候,都是可以直接拖拽小紅點的。考慮到紅點的點擊范圍比較小,所以給紅點增加了一個寬高80dp的父layout,然后我們將touch小紅點事件更改為touch小紅點父layout,這樣只要我們點擊了小紅點的父layout范圍,都會添加GooView到WindowManager中。

接下來第二步,我們完成添加GooView到WindowManager中的代碼。

由于我們的GooView初始添加是從listViewItem中紅點的touch事件開始的,所以我們先完成listView adapter的實現。

public class GooViewAapter extends BaseAdapter {
    private Context mContext;
    //記錄已經remove的position
    private HashSet<Integer> mRemoved = new HashSet<Integer>();
    private List<String> list = new ArrayList<String>();

    public GooViewAapter(Context mContext, List<String> list) {
        super();
        this.mContext = mContext;
        this.list = list;
    }

    @Override
    public int getCount() {
        return list.size();
    }

    @Override
    public Object getItem(int position) {
        return list.get(position);
    }

    @Override
    public long getItemId(int position) {
        return position;
    }

    @Override
    public View getView(final int position, View convertView, ViewGroup parent) {
        if (convertView == null) {
            convertView = View.inflate(mContext, R.layout.list_item_goo, null);
        }
        ViewHolder holder = ViewHolder.getHolder(convertView);
        holder.mContent.setText(list.get(position));
        //item固定小紅點layout
        LinearLayout pointLayout = holder.mPointLayout;
        //item固定小紅點
        final TextView point = holder.mPoint;

        boolean visiable = !mRemoved.contains(position);
        pointLayout.setVisibility(visiable ? View.VISIBLE : View.GONE);
        if (visiable) {
            point.setText(String.valueOf(position));
            pointLayout.setTag(position);
            GooViewListener mGooListener = new GooViewListener(mContext, pointLayout) {
                @Override
                public void onDisappear(PointF mDragCenter) {
                    super.onDisappear(mDragCenter);
                    mRemoved.add(position);
                    notifyDataSetChanged();
                    Utils.showToast(mContext, "position " + position + " disappear.");
                }

                @Override
                public void onReset(boolean isOutOfRange) {
                    super.onReset(isOutOfRange);
                    notifyDataSetChanged();//刷新ListView
                    Utils.showToast(mContext, "position " + position + " reset.");
                }
            };
            //在point父布局內的觸碰事件都進行監聽
            pointLayout.setOnTouchListener(mGooListener);
        }
        return convertView;
    }

    static class ViewHolder {

        public ImageView mImage;
        public TextView mPoint;
        public LinearLayout mPointLayout;
        public TextView mContent;

        public ViewHolder(View convertView) {
            mImage = (ImageView) convertView.findViewById(R.id.iv_head);
            mPoint = (TextView) convertView.findViewById(R.id.point);
            mPointLayout = (LinearLayout) convertView.findViewById(R.id.ll_point);
            mContent = (TextView) convertView.findViewById(R.id.tv_content);
        }

        public static ViewHolder getHolder(View convertView) {
            ViewHolder holder = (ViewHolder) convertView.getTag();
            if (holder == null) {
                holder = new ViewHolder(convertView);
                convertView.setTag(holder);
            }
            return holder;
        }
    }
}

由于listview需要知道GooView的狀態,所以我們在GooView中增加一個接口,用于listView回調處理后續的邏輯。

interface OnDisappearListener {
        /**
         * GooView Disapper
         *
         * @param mDragCenter
         */
        void onDisappear(PointF mDragCenter);

        /**
         * GooView onReset
         *
         * @param isOutOfRange
         */
        void onReset(boolean isOutOfRange);
      }

新建一個實現了OnTouchListener以及OnDisappearListener 方法的的類,最后將這個實現類設置給item中的紅點Layout。

public class GooViewListener implements OnTouchListener, OnDisappearListener {

    private WindowManager mWm;
    private WindowManager.LayoutParams mParams;
    private GooView mGooView;
    private View pointLayout;
    private int number;
    private final Context mContext;

    private Handler mHandler;

    public GooViewListener(Context mContext, View pointLayout) {
        this.mContext = mContext;
        this.pointLayout = pointLayout;
        this.number = (Integer) pointLayout.getTag();

        mGooView = new GooView(mContext);

        mWm = (WindowManager) mContext.getSystemService(Context.WINDOW_SERVICE);
        mParams = new WindowManager.LayoutParams();
        mParams.format = PixelFormat.TRANSLUCENT;//使窗口支持透明度
        mHandler = new Handler(mContext.getMainLooper());
    }

    @Override
    public boolean onTouch(View v, MotionEvent event) {
        int action = MotionEventCompat.getActionMasked(event);
        // 當按下時,將自定義View添加到WindowManager中
        if (action == MotionEvent.ACTION_DOWN) {
            ViewParent parent = v.getParent();
            // 請求其父級View不攔截Touch事件
            parent.requestDisallowInterceptTouchEvent(true);

            int[] points = new int[2];
            //獲取pointLayout在屏幕中的位置(layout的左上角坐標)
            pointLayout.getLocationInWindow(points);
            //獲取初始小紅點中心坐標
            int x = points[0] + pointLayout.getWidth() / 2;
            int y = points[1] + pointLayout.getHeight() / 2;
            // 初始化當前點擊的item的信息,數字及坐標
            mGooView.setStatusBarHeight(Utils.getStatusBarHeight(v));
            mGooView.setNumber(number);
            mGooView.initCenter(x, y);
            //設置當前GooView消失監聽
            mGooView.setOnDisappearListener(this);
            // 添加當前GooView到WindowManager
            mWm.addView(mGooView, mParams);
            pointLayout.setVisibility(View.INVISIBLE);
        }
        // 將所有touch事件轉交給GooView處理
        mGooView.onTouchEvent(event);
        return true;
    }

    @Override
    public void onDisappear(PointF mDragCenter) {
        //disappear 下一步完成
    }

    @Override
    public void onReset(boolean isOutOfRange) {
        // 當dragPoint彈回時,去除該View,等下次ACTION_DOWN的時候再添加
        if (mWm != null && mGooView.getParent() != null) {
            mWm.removeView(mGooView);
        }
    }
}

這樣下來,我們基本上完成了大部分功能,現在還差最后一步,就是GooView超出范圍消失后的處理,這里我們用一個幀動畫來完成爆炸效果。

public class BubbleLayout extends FrameLayout {
    Context context;

    public BubbleLayout(Context context) {
        super(context);
        this.context = context;
    }

    private int mCenterX, mCenterY;

    public void setCenter(int x, int y) {
        mCenterX = x;
        mCenterY = y;
        requestLayout();
    }

    @Override
    protected void onLayout(boolean changed, int left, int top, int right,
                            int bottom) {
        View child = getChildAt(0);
        // 設置View到指定位置
        if (child != null && child.getVisibility() != GONE) {
            final int width = child.getMeasuredWidth();
            final int height = child.getMeasuredHeight();
            child.layout((int) (mCenterX - width / 2.0f), (int) (mCenterY - height / 2.0f)
                    , (int) (mCenterX + width / 2.0f), (int) (mCenterY + height / 2.0f));
        }
    }
}

@Override
    public void onDisappear(PointF mDragCenter) {
        if (mWm != null && mGooView.getParent() != null) {
            mWm.removeView(mGooView);

            //播放氣泡爆炸動畫
            ImageView imageView = new ImageView(mContext);
            imageView.setImageResource(R.drawable.anim_bubble_pop);
            AnimationDrawable mAnimDrawable = (AnimationDrawable) imageView
                    .getDrawable();

            final BubbleLayout bubbleLayout = new BubbleLayout(mContext);
            bubbleLayout.setCenter((int) mDragCenter.x, (int) mDragCenter.y - Utils.getStatusBarHeight(mGooView));

            bubbleLayout.addView(imageView, new FrameLayout.LayoutParams(
                    android.widget.FrameLayout.LayoutParams.WRAP_CONTENT,
                    android.widget.FrameLayout.LayoutParams.WRAP_CONTENT));

            mWm.addView(bubbleLayout, mParams);

            mAnimDrawable.start();

            // 播放結束后,刪除該bubbleLayout
            mHandler.postDelayed(new Runnable() {
                @Override
                public void run() {
                    mWm.removeView(bubbleLayout);
                }
            }, 501);
        }
    }

 

 

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